PRE-RENEWAL / MONSTERS
Alarm
#1476FormlessMediumNeutral 3
Level58
HP10,647
SP1
Base EXP0
Job EXP0
ATK (min)480
ATK (max)600
DEF15
MDEF15
STR1
AGI62
VIT72
INT10
DEX85
LUK45
100% HIT140
95% FLEE218
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1020 ms
- Attack Motion
- 500 ms
- Damage Motion
- 768 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Alarm
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 15, 30 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 17, 22 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 19, 32 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 21, 22 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Dark BreathMagic · 202 | 2 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
| Dark BreathMagic · 202 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
