PRE-RENEWAL / MONSTERS
Alarm
FormlessMediumNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 58
- HP
- 10,647
- Base EXP
- 3,987
- Job EXP
- 2,300
Combat
- ATK
- 480–600
- DEF
- 15
- MDEF
- 15
- 100% HIT
- 140
- 95% FLEE
- 218
Attributes
- STR
- 1
- AGI
- 62
- VIT
- 72
- INT
- 10
- DEX
- 85
- LUK
- 45
Alarm drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1020 ms
- Attack Motion
- 500 ms
- Damage Motion
- 768 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Alarm
6 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Clock Tower F3Town & interior · c_tower3 | 80 | No added delay | Map-wide |
Clock Tower F4Town & interior · c_tower4 | 6 | No added delay | 108, 198Area ±100, ±10 |
Clock Tower F4Town & interior · c_tower4 | 6 | No added delay | 108, 178Area ±100, ±10 |
Clock Tower F4Town & interior · c_tower4 | 6 | No added delay | 108, 158Area ±100, ±10 |
Clock Tower F4Town & interior · c_tower4 | 6 | No added delay | 108, 138Area ±100, ±10 |
Clock Tower F4Town & interior · c_tower4 | 6 | No added delay | 108, 118Area ±100, ±10 |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 52, 210 |
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 53, 210 |
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 54, 210 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Alarm skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Dark BreathMagic · 202 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














