Alarm
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1020 ms
- Attack Motion
- 500 ms
- Damage Motion
- 768 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
A different era
Compare the base values at 1× rates.
| Stat | Renewal | Pre-Renewal |
|---|---|---|
| Level | 88 | 58 |
| HP | 5,664 | 10,647 |
| Base EXP | 1,069 | 3,987 |
| Job EXP | 1,004 | 2,300 |
| DEF | 106 | 15 |
| MDEF | 53 | 15 |
Elemental damage received
Neutral 3 defenseDamage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Alarm CardCard · 4244 | 0.01% | 0.01% | Cannot be stolen |
Clip [1]Armor · 2607 | 0.01% | 0.01% | |
Key of Clock TowerMiscellaneous · 7026 | 0.1% | 0.1% | |
Needle of AlarmMiscellaneous · 1095 | 26.68% | 26.68% | |
OrideconMiscellaneous · 984 | 0.53% | 0.53% | |
SkullMiscellaneous · 7005 | 7.5% | 7.5% | |
ZargonMiscellaneous · 912 | 7.5% | 7.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Alarm
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Clock Tower F3Town & interior · c_tower3 | 109 | 5 s | Map-wide | Source ↗ |
Clock Tower F4Town & interior · c_tower4 | 30 | 5 s | Map-wide | Source ↗ |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 52, 210 | Source ↗ |
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 53, 210 | Source ↗ |
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 54, 210 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Dark BreathMagic · 202 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
Hunted in quests
1All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1193
- Aegis Name
- ALARM
- Name
- Alarm
- Level
- 88
- Hp
- 5664
- Base Exp
- 1069
- Job Exp
- 1004
- Attack
- 345
- Attack2
- 48
- Defense
- 106
- Magic Defense
- 53
- Str
- 70
- Agi
- 72
- Vit
- 40
- Int
- 25
- Dex
- 66
- Luk
- 25
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Medium
- Race
- Formless
- Race Groups
- Clocktower
- Yes
- Element
- Neutral
- Element Level
- 3
- Walk Speed
- 300
- Attack Delay
- 1020
- Attack Motion
- 500
- Client Attack Motion
- 540
- Damage Motion
- 768
- Ai
- 21
- Drops
- Item
- Needle_Of_Alarm
- Rate
- 2668
- Item
- Clip
- Rate
- 1
- Item
- Skull
- Rate
- 750
- Item
- Oridecon
- Rate
- 53
- Item
- Key_Of_Clock_Tower
- Rate
- 10
- Item
- Zargon
- Rate
- 750
- Item
- Alarm_Card
- Rate
- 1
- Steal Protected
- Yes
- Image Source
- iRO/data.grf/data/sprite/몬스터/alarm.spr
- Monster Poster Image
- /static/assets/monsters/6ec091c3a91e2b0e4be5ea3e.webp
- Monster Animation
- actor
- /static/preview/actors/9796f436e0307c71049006bc.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 12
- idle delay
- 96.0
- idle
- /static/assets/monsters/3ea9645b98fbf49e86ebfb03.webp
- animated
- Yes
- width
- 97
- height
- 121
Full monster skill conditions and values
Blind Attack
- Monster
- 1193
- Info
- Alarm@NPC_BLINDATTACK
- State
- attack
- Skill
- 177
- Level
- 3
- Rate
- 500
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Dark Breath
- Monster
- 1193
- Info
- Alarm@NPC_DARKBREATH
- State
- attack
- Skill
- 202
- Level
- 2
- Rate
- 500
- Cast Time
- 800
- Delay
- 5000
- Cancelable
- no
- Target
- target
- Condition
- always
- Condition Value
- 0
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 7
- Chat
Emotion
- Monster
- 1193
- Info
- Alarm@NPC_EMOTION
- State
- chase
- Skill
- 197
- Level
- 1
- Rate
- 200
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- 19
- Value2
- 0x81
- Value3
- Value4
- Value5
- Emotion
- Chat
Emotion
- Monster
- 1193
- Info
- Alarm@NPC_EMOTION
- State
- idle
- Skill
- 197
- Level
- 1
- Rate
- 2000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- self
- Condition
- always
- Condition Value
- 0
- Value1
- 6
- Value2
- 0x3695
- Value3
- Value4
- Value5
- Emotion
- Chat
Splash attack
- Monster
- 1193
- Info
- Alarm@NPC_SPLASHATTACK
- State
- attack
- Skill
- 174
- Level
- 1
- Rate
- 2000
- Cast Time
- 0
- Delay
- 5000
- Cancelable
- yes
- Target
- target
- Condition
- attackpcge
- Condition Value
- 2
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- 6
- Chat









