RENEWAL / MONSTERS
Clock Tower Manager
FormlessLargeNeutral 4
Elemental damage received Neutral 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 90
- HP
- 6,425
- Base EXP
- 1,103
- Job EXP
- 1,038
Combat
- ATK
- 487–646
- MATK
- 164–206
- DEF
- 96
- MDEF
- 60
- 100% HIT
- 318
- 95% FLEE
- 323
Attributes
- STR
- 80
- AGI
- 28
- VIT
- 40
- INT
- 25
- DEX
- 88
- LUK
- 45
Clock Tower Manager drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1072 ms
- Attack Motion
- 672 ms
- Damage Motion
- 384 ms
- Ai
- 17
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Clock Tower Manager
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Clock Tower F1Town & interior · c_tower1 | 1 | 5 s | Map-wide |
Clock Tower F2Town & interior · c_tower2 | 1 | 5 s | Map-wide |
Clock Tower F3Town & interior · c_tower3 | 4 | 5 s | Map-wide |
Clock Tower F4Town & interior · c_tower4 | 3 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Clock Tower Manager skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
DispellMagic · 289 | 1 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay30 s recast | idleself · cancelable: yes | always0 · 9 |
| Emotion ONNone · 474 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 · 6 |
Fire PillarMagic · 80 | 5 | 5% | No added delay5 s recast | idlearound2 · cancelable: yes | always0 |
| Silence AttackWeapon · 178 | 5 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Silence AttackWeapon · 178 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: no | always0 |
| Sleep attackWeapon · 182 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Sleep attackWeapon · 182 | 5 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 5% | No added delay5 s recast | idleself · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



















