RENEWAL / MONSTERS
Clock Tower Manager
FormlessLargeNeutral 4
Elemental damage received Neutral 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 90
- HP
- 6,425
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 487–646
- MATK
- 164–206
- DEF
- 96
- MDEF
- 60
- 100% HIT
- 318
- 95% FLEE
- 323
Attributes
- STR
- 80
- AGI
- 28
- VIT
- 40
- INT
- 25
- DEX
- 88
- LUK
- 45
Clock Tower Manager drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1072 ms
- Attack Motion
- 672 ms
- Damage Motion
- 384 ms
- Ai
- 17
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Clock Tower Manager
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 173 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 31, 173 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 26, 33 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 26, 33 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.






