RENEWAL / MONSTERS
Clock Tower Manager
#1527FormlessLargeNeutral 4
Level90
HP6,425
SP1
Base EXP0
Job EXP0
Base ATK397
Base MATK70
DEF96
MDEF60
STR80
AGI28
VIT40
INT25
DEX88
LUK45
100% HIT318
95% FLEE323
Combat details
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1072 ms
- Attack Motion
- 672 ms
- Damage Motion
- 384 ms
- Ai
- 17
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 4 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Clock Tower Manager
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 4 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 173 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 31, 173 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 26, 33 | Source ↗ |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 26, 33 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

