Game version
RENEWAL / MONSTERS

Elusive Alarm

#2910FormlessMediumNeutral 3

C5_ALARM

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Elusive Alarm

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Level88
HP28,320
SP1
Base EXP5,345
Job EXP15,060
Base ATK414
Base MATK48
DEF106
MDEF53
STR70
AGI72
VIT40
INT25
DEX66
LUK25
100% HIT360
95% FLEE299

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
300 ms
Attack Delay
1020 ms
Attack Motion
500 ms
Damage Motion
768 ms
Ai
21
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Neutral 3 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Elusive Alarm

1 static spawns
MapAmountRespawn delayPositionReference
Clock Tower F3Clock Tower F3Town & interior · c_tower313 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17735%No added delay5 s recastattacktarget · cancelable: yesalways
Dark BreathMagic · 20225%0.8 s5 s recastattacktarget · cancelable: noalways
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways · 6
Splash attackWeapon · 174120%No added delay5 s recastattacktarget · cancelable: yesattackpcge2

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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