Game version
RENEWAL / MONSTERS

Elusive Alarm

FormlessMediumNeutral 3

C5_ALARM

ANIMATION VIEWER

Elusive Alarm

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Elemental damage received Neutral 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
100%
HolyHol
100%
DarkDar
100%
GhostGho
50%
UndeadUnd
100%
Level
88
HP
28,320
Base EXP
5,345
Job EXP
15,060

Combat

ATK
489–654
MATK
146–175
DEF
106
MDEF
53
100% HIT
360
95% FLEE
299

Attributes

STR
70
AGI
72
VIT
40
INT
25
DEX
66
LUK
25
Aggressive

Elusive Alarm drops

Your rates
Alarm CardAlarm CardCannot be stolen
0.05%
0.05%
0.5%
100%
2.65%
37.5%
37.5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
300 ms
Attack Delay
1020 ms
Attack Motion
500 ms
Damage Motion
768 ms
Ai
21
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Elusive Alarm

1 static spawns
MapAmountRespawn delayPosition
Clock Tower F3Clock Tower F3Town & interior · c_tower313 minMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Elusive Alarm skills

5
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17735%No added delay5 s recastattacktarget · cancelable: yesalways
Dark BreathMagic · 20225%0.8 s5 s recastattacktarget · cancelable: noalways
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways · 6
Splash attackWeapon · 174120%No added delay5 s recastattacktarget · cancelable: yesattackpcge2

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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