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PRE-RENEWAL / MONSTERS

Mysteltainn

FormlessLargeDark 4

G_MYSTELTAINN

Renewal
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Mysteltainn

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Elemental damage received Dark 4 defense

NeutralNeu
100%
WaterWat
25%
EarthEar
25%
FireFir
25%
WindWin
25%
PoisonPoi
-25%
HolyHol
200%
DarkDar
-100%
GhostGho
0%
UndeadUnd
0%
Level
76
HP
33,350
Base EXP
0
Job EXP
0

Combat

ATK
1,160–1,440
DEF
30
MDEF
30
100% HIT
235
95% FLEE
310

Attributes

STR
77
AGI
139
VIT
80
INT
35
DEX
159
LUK
65
AggressiveDetects hiddenStatus immuneNo knockback

Mysteltainn drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
250 ms
Attack Delay
1152 ms
Attack Motion
500 ms
Damage Motion
240 ms
Ai
4
Class
Boss

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Mysteltainn skills

8
SkillLevelChanceCast / delayState & targetCondition
Guided AttackWeapon · 17215%1 s20 s recastangrytarget · cancelable: noalways0
Guided AttackWeapon · 17215%1 s20 s recastattacktarget · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastfollowself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastangryself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastchaseself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastattackself · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastangrytarget · cancelable: noalways0
Shadow Attribute AttackWeapon · 19035%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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