PRE-RENEWAL / MONSTERS
Whitesmith Howard
#1642DemihumanMediumWater 4
Level99
HP310,000
SP1
Base EXP18,000
Job EXP10,000
ATK (min)4,822
ATK (max)5,033
DEF66
MDEF36
STR100
AGI73
VIT112
INT35
DEX136
LUK60
100% HIT192
95% FLEE310
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 76 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
Behavior & elements
Elemental damage received
Water 4 defenseNeutral100%
Water-50%
Earth100%
Fire0%
Wind200%
Poison25%
Holy75%
Dark75%
Ghost25%
Undead25%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Old Purple BoxConsumable · 617 | 0.1% | 0.1% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Whitesmith Howard
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Somatology Laboratory F3Dungeon · lhz_dun03 | 1 | 50 min + 0–45 min | 163, 138Area ±12, ±16 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
17| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 10 | 20% | No added delay2.5 min recast | attackself · cancelable: yes | always0 |
| Break armorWeapon · 344 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Break helmWeapon · 345 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Break shieldWeapon · 346 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 10 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
MammoniteWeapon · 42 | 22 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
MammoniteWeapon · 42 | 22 | 20% | No added delayNo added delay recast | attacktarget · cancelable: yes | myhpltmaxrate30 |
Maximize PowerWeapon · 114 | 1 | 10% | No added delay1 min recast | attackself · cancelable: yes | always0 |
Meteor StormMagic · 83 | 1 | 100% | No added delayNo added delay recast | idletarget · cancelable: yes | rudeattacked |
Meteor StormMagic · 83 | 1 | 50% | No added delay5 s recast | walktarget · cancelable: yes | rudeattacked |
| Power UpNone · 349 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
| Power UpNone · 349 | 5 | 20% | No added delay25 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Splash attackWeapon · 174 | 1 | 10% | No added delayNo added delay recast | attacktarget · cancelable: yes | attackpcge2 |
| Suicide bombingMisc · 173 | 1 | 20% | 2 sNo added delay recast | attackself · cancelable: no | myhpltmaxrate3 |
| Water Attribute AttackWeapon · 184 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






