PRE-RENEWAL / MONSTERS
Whitesmith Howard
DemihumanMediumWater 4
Elemental damage received Water 4 defense
- NeutralNeu
- 100%
- WaterWat
- -50%
- EarthEar
- 100%
- FireFir
- 0%
- WindWin
- 200%
- PoisonPoi
- 25%
- HolyHol
- 75%
- DarkDar
- 75%
- GhostGho
- 25%
- UndeadUnd
- 25%
- Level
- 99
- HP
- 310,000
- Base EXP
- 18,000
- Job EXP
- 10,000
Combat
- ATK
- 4,822–5,033
- DEF
- 66
- MDEF
- 36
- 100% HIT
- 192
- 95% FLEE
- 310
Attributes
- STR
- 100
- AGI
- 73
- VIT
- 112
- INT
- 35
- DEX
- 136
- LUK
- 60
Whitesmith Howard drops
Your rates
Old Purple BoxCannot be stolen0.1%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 76 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Whitesmith Howard
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Somatology Laboratory F3Dungeon · lhz_dun03 | 1 | 50 min + 0–45 min | 163, 138Area ±12, ±16 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Whitesmith Howard skills
17| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 10 | 20% | No added delay2.5 min recast | attackself · cancelable: yes | always0 |
| Break armorWeapon · 344 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Break helmWeapon · 345 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Break shieldWeapon · 346 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Defense disregard attackWeapon · 170 | 1 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 10 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Hammer FallWeapon · 110 | 10 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
MammoniteWeapon · 42 | 22 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
MammoniteWeapon · 42 | 22 | 20% | No added delayNo added delay recast | attacktarget · cancelable: yes | myhpltmaxrate30 |
Maximize PowerWeapon · 114 | 1 | 10% | No added delay1 min recast | attackself · cancelable: yes | always0 |
Meteor StormMagic · 83 | 1 | 100% | No added delayNo added delay recast | idletarget · cancelable: yes | rudeattacked |
Meteor StormMagic · 83 | 1 | 50% | No added delay5 s recast | walktarget · cancelable: yes | rudeattacked |
| Power UpNone · 349 | 5 | 20% | No added delay1.67 min recast | attackself · cancelable: yes | always0 |
| Power UpNone · 349 | 5 | 20% | No added delay25 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Splash attackWeapon · 174 | 1 | 10% | No added delayNo added delay recast | attacktarget · cancelable: yes | attackpcge2 |
| Suicide bombingMisc · 173 | 1 | 20% | 2 sNo added delay recast | attackself · cancelable: no | myhpltmaxrate3 |
| Water Attribute AttackWeapon · 184 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








