Game version
PRE-RENEWAL / MONSTERS

Wickebine Tres

DemihumanMediumPoison 3

G_WHIKEBAIN

Renewal
ANIMATION VIEWER

Wickebine Tres

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Elemental damage received Poison 3 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
0%
HolyHol
125%
DarkDar
0%
GhostGho
50%
UndeadUnd
0%
Level
62
HP
7,320
Base EXP
0
Job EXP
0

Combat

ATK
593–789
DEF
9
MDEF
12
100% HIT
184
95% FLEE
211

Attributes

STR
1
AGI
102
VIT
34
INT
23
DEX
74
LUK
30
Aggressive

Wickebine Tres drops

Your rates
0.1%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
1008 ms
Attack Motion
864 ms
Damage Motion
288 ms
Ai
4
Class
Normal

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Wickebine Tres skills

8
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 1971100%No added delay5 s recastidleself · cancelable: yesskillused28 · 15
EmotionNone · 1971100%No added delay5 s recastattackself · cancelable: yesskillused28 · 15
EmotionNone · 1971100%No added delay5 s recastchaseself · cancelable: yesskillused28 · 15
EnvenomEnvenomWeapon · 5295%1 s5 s recastattacktarget · cancelable: noalways0
EnvenomEnvenomWeapon · 529100%1 s1 s recastattacktarget · cancelable: noskillused52
Poison AttackWeapon · 176510%0.8 s5 s recastattacktarget · cancelable: noalways0
Poison Attribute AttackWeapon · 188310%No added delay5 s recastattacktarget · cancelable: yesalways0
Stone FlingStone FlingMisc · 152140%No added delay3 s recastchasetarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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