RENEWAL / MONSTERS
Wickebine Tres
DemihumanMediumPoison 3
Elemental damage received Poison 3 defense
- NeutralNeu
- 100%
- WaterWat
- 125%
- EarthEar
- 125%
- FireFir
- 125%
- WindWin
- 125%
- PoisonPoi
- 0%
- HolyHol
- 50%
- DarkDar
- 50%
- GhostGho
- 50%
- UndeadUnd
- 25%
- Level
- 132
- HP
- 43,191
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,377–1,942
- MATK
- 274–361
- DEF
- 114
- MDEF
- 66
- 100% HIT
- 423
- 95% FLEE
- 405
Attributes
- STR
- 114
- AGI
- 91
- VIT
- 69
- INT
- 42
- DEX
- 128
- LUK
- 55
Wickebine Tres drops
Your rates0.05%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 120 ms
- Attack Delay
- 1008 ms
- Attack Motion
- 864 ms
- Damage Motion
- 288 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Wickebine Tres skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | idleself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | attackself · cancelable: yes | skillused28 · 15 |
| EmotionNone · 197 | 1 | 100% | No added delay5 s recast | chaseself · cancelable: yes | skillused28 · 15 |
EnvenomWeapon · 52 | 9 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
EnvenomWeapon · 52 | 9 | 100% | 1 s1 s recast | attacktarget · cancelable: no | skillused52 |
| Poison AttackWeapon · 176 | 5 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 3 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Stone FlingMisc · 152 | 1 | 40% | No added delay3 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






