PRE-RENEWAL / MONSTERS
Breeze
#1692FormlessMediumWind 3
Level56
HP5,099
SP1
Base EXP2,390
Job EXP1,340
ATK (min)94
ATK (max)215
DEF7
MDEF32
STR1
AGI96
VIT6
INT38
DEX91
LUK45
100% HIT172
95% FLEE222
Combat details
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 140 ms
- Attack Motion
- 384 ms
- Damage Motion
- 504 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Wind 3 defenseNeutral100%
Water0%
Earth200%
Fire100%
Wind-25%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead50%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Breeze CardCard · 4390 | 0.01% | 0.01% | Cannot be stolen |
Dead BranchConsumable · 604 | 0.1% | 0.1% | |
Four Leaf CloverMiscellaneous · 706 | 0.1% | 0.1% | |
Gust Bow [1]Weapon · 1733 | 0.1% | 0.1% | |
Raccoon LeafMiscellaneous · 945 | 5% | 5% | |
Romantic FlowerArmor · 2269 | 0.1% | 0.1% | |
Romantic LeafArmor · 2270 | 0.1% | 0.1% | |
Rough WindMiscellaneous · 996 | 0.1% | 0.1% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Breeze
5 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Hugel FieldField · hu_fild02 | 10 | No added delay | Map-wide | Source ↗ |
Hugel Field F1Field · hu_fild01 | 5 | 15 min + 0–5 min | Map-wide | Source ↗ |
Hugel Field F4Field · hu_fild04 | 20 | No added delay | Map-wide | Source ↗ |
Hugel Field F7Field · hu_fild07 | 10 | No added delay | Map-wide | Source ↗ |
Odin Shrine F1Town & interior · odin_tem01 | 10 | 5 min + 0–4 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| DefenderNone · 205 | 1 | 10% | No added delay5 s recast | attackself · cancelable: yes | longrangeattacked |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | chaseself · cancelable: yes | longrangeattacked |
| Defense disregard attackWeapon · 170 | 1 | 10% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 2 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












