RENEWAL / MONSTERS
Breeze
FormlessMediumWind 3
Elemental damage received Wind 3 defense
- NeutralNeu
- 100%
- WaterWat
- 70%
- EarthEar
- 200%
- FireFir
- 100%
- WindWin
- 0%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 92
- HP
- 7,073
- Base EXP
- 1,238
- Job EXP
- 1,167
Combat
- ATK
- 470–621
- MATK
- 163–194
- DEF
- 83
- MDEF
- 32
- 100% HIT
- 393
- 95% FLEE
- 316
Attributes
- STR
- 75
- AGI
- 101
- VIT
- 46
- INT
- 35
- DEX
- 79
- LUK
- 55
Breeze drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 100 ms
- Attack Delay
- 140 ms
- Attack Motion
- 384 ms
- Damage Motion
- 504 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Breeze
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Lighthalzen Field F2 (Grim Reaper's Valley)Field · lhz_fild02 | 40 | 5 s | Map-wide |
Lighthalzen Field F3Field · lhz_fild03 | 130 | 5 s | Map-wide |
Odin Shrine F1Town & interior · odin_tem01 | 14 | 5 s | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | 161, 111 |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | 113, 93 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Breeze skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| DefenderNone · 205 | 1 | 10% | No added delay5 s recast | attackself · cancelable: yes | longrangeattacked |
| DefenderNone · 205 | 1 | 5% | No added delay5 s recast | chaseself · cancelable: yes | longrangeattacked |
| Defense disregard attackWeapon · 170 | 1 | 10% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 2 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















