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RENEWAL / MONSTERS

Stormy Knight

FormlessLargeWind 4MVP

KNIGHT_OF_WINDSTORM

Pre-Renewal Create MVP timer
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Stormy Knight

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Elemental damage received Wind 4 defense

NeutralNeu
100%
WaterWat
60%
EarthEar
200%
FireFir
100%
WindWin
0%
PoisonPoi
125%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
92
HP
630,500
Base EXP
248,280
Job EXP
151,100

Combat

ATK
3,002–4,394
MATK
1,199–2,058
DEF
306
MDEF
166
100% HIT
457
95% FLEE
442

Attributes

STR
126
AGI
165
VIT
132
INT
104
DEX
205
LUK
79
AggressiveDetects hiddenStatus immuneNo knockback

Stormy Knight drops

Your rates
0.01%
2.5%
15%
20%
1%
Stormy Knight CardStormy Knight CardCannot be stolen
0.01%
0.5%
0.75%
AquamarineAquamarineMVP reward
45%
50%
Mystic FrozenMystic FrozenMVP reward
30%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
468 ms
Attack Motion
468 ms
Damage Motion
288 ms
Ai
21
Class
Boss

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Stormy Knight

1 static spawns
MapAmountRespawn delayPosition
Toy Monitoring RoomToy Monitoring RoomDungeon · xmas_dun0211 h + 0–10 minMap-wide
Scripted encounters 4 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPosition
Geoborg CastleGeoborg CastleTown & interior · te_prtcas011Script controlled197, 197
Geoborg CastleGeoborg CastleTown & interior · te_prtcas011Script controlled80, 33
Te Aldecas1Te Aldecas1Town & interior · te_aldecas11Script controlled213, 46
Te Aldecas1Te Aldecas1Town & interior · te_aldecas11Script controlled24, 199

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Stormy Knight skills

19
SkillLevelChanceCast / delayState & targetCondition
Follower SummonsMagic · 1966100%0.7 s10 s recastattackself · cancelable: noslavele3 · 1607
Follower SummonsMagic · 1966100%0.7 s10 s recastidleself · cancelable: noslavele3 · 1607
Follower SummonsMagic · 1962100%No added delayNo added delay recastidleself · cancelable: noonspawn0 · 1515
Frozen HeartNone · 6645100%1 s10 s recastchaseself · cancelable: nomyhpltmaxrate80
Frozen HeartNone · 6645100%1 s10 s recastattackself · cancelable: nomyhpltmaxrate80
HallucinationMagic · 20715%No added delay5 s recastchasetarget · cancelable: noalways0
HealHealMagic · 2811100%No added delay10 s recastidleself · cancelable: yesmyhpltmaxrate50
Power UpNone · 3495100%No added delay30 s recastattackself · cancelable: yesmyhpltmaxrate30
Recall SlavesNone · 3521100%No added delay30 s recastattackself · cancelable: yesalways0
Recall SlavesNone · 3521100%No added delay30 s recastidleself · cancelable: yesalways0
SmiteSmiteWeapon · 250520%No added delay20 s recastattacktarget · cancelable: noalways0
Storm GustStorm GustMagic · 891020%0.5 s5 s recastattacktarget · cancelable: noalways0
Storm GustStorm GustMagic · 891020%0.5 s5 s recastchasetarget · cancelable: noalways0
Storm GustStorm GustMagic · 8910100%0.5 s5 s recastchasetarget · cancelable: noskillused18
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked
TeleportTeleportMagic · 26150%No added delay5 s recastidleself · cancelable: yesrudeattacked
TeleportTeleportMagic · 26150%No added delay5 s recastwalkself · cancelable: yesrudeattacked
Wind Attribute AttackWeapon · 187520%No added delay5 s recastchasetarget · cancelable: noalways0
Wind Attribute AttackWeapon · 187520%No added delay5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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