Game version
RENEWAL / MONSTERS

Furious Breeze

#2881FormlessMediumWind 3

C4_BREEZE

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Furious Breeze

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Level92
HP35,365
SP1
Base EXP6,190
Job EXP17,505
Base ATK454
Base MATK52
DEF83
MDEF32
STR75
AGI131
VIT46
INT35
DEX79
LUK55
100% HIT423
95% FLEE316

Combat details

Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
100 ms
Attack Delay
500 ms
Attack Motion
384 ms
Damage Motion
504 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Wind 3 defense
Neutral100%
Water70%
Earth200%
Fire100%
Wind0%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Furious Breeze

1 static spawns
MapAmountRespawn delayPositionReference
Lighthalzen Field F3Lighthalzen Field F3Field · lhz_fild0333 minMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

5
SkillLevelChanceCast / delayState & targetCondition
DefenderNone · 205110%No added delay5 s recastattackself · cancelable: yeslongrangeattacked
DefenderNone · 20515%No added delay5 s recastchaseself · cancelable: yeslongrangeattacked
Defense disregard attackWeapon · 170110%0.5 s5 s recastattacktarget · cancelable: noalways
Multi-stage AttackWeapon · 17125%0.7 s5 s recastattacktarget · cancelable: noalways
Wind Attribute AttackWeapon · 18735%0.5 s5 s recastattacktarget · cancelable: noalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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