Game version
PRE-RENEWAL / MONSTERS

Ferus

#1717DragonLargeEarth 2

FERUS_

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Ferus

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Level69
HP21,182
SP1
Base EXP6,750
Job EXP2,230
ATK (min)930
ATK (max)1,170
DEF14
MDEF38
STR1
AGI66
VIT77
INT60
DEX79
LUK35
100% HIT155
95% FLEE223

Combat details

Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
120 ms
Attack Delay
108 ms
Attack Motion
576 ms
Damage Motion
432 ms
Ai
09
Class
Normal

Behavior & elements

Aggressive

Elemental damage received

Earth 2 defense
Neutral100%
Water100%
Earth50%
Fire175%
Wind25%
Poison125%
Holy100%
Dark100%
Ghost75%
Undead75%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Ferus

4 static spawns

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

8
SkillLevelChanceCast / delayState & targetCondition
Brandish SpearBrandish SpearWeapon · 57105%1 s5 s recastattacktarget · cancelable: noalways0
Earth Attribute AttackWeapon · 18555%0.5 s5 s recastattacktarget · cancelable: noalways0
EmotionNone · 197120%No added delay5 s recastchaseself · cancelable: yesalways0 · 32
Multi-stage AttackWeapon · 17125%0.7 s5 s recastattacktarget · cancelable: noalways0
Piercing AttackWeapon · 15855%No added delay5 s recastattacktarget · cancelable: noalways0
ProvokeProvokeNone · 61020%0.6 s5 s recastchasetarget · cancelable: noalways0
Spear StabSpear StabWeapon · 58105%0.8 s5 s recastattacktarget · cancelable: noalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

3
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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