PRE-RENEWAL / MONSTERS
Salamander
FormlessLargeFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 0%
- FireFir
- -25%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 91
- HP
- 97,934
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 9,590–12,860
- DEF
- 65
- MDEF
- 60
- 100% HIT
- 166
- 95% FLEE
- 346
Attributes
- STR
- 90
- AGI
- 55
- VIT
- 44
- INT
- 45
- DEX
- 180
- LUK
- 25
Salamander drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 160 ms
- Attack Delay
- 140 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Salamander skills
11| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| BleedingWeapon · 660 | 3 | 5% | 0.5 s10 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 5 | 20% | 1 s3.33 min recast | attacktarget · cancelable: no | always0 |
Fire BallMagic · 17 | 5 | 100% | No added delay5 s recast | idletarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 5 | 100% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 7 | 10% | No added delay10 s recast | attackself · cancelable: yes | attackpcge2 |
Shield ReflectWeapon · 252 | 3 | 10% | No added delay3.33 min recast | attackself · cancelable: no | always0 |
Sonic BlowWeapon · 136 | 10 | 10% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Twohand QuickenWeapon · 60 | 30 | 20% | No added delay5 min recast | attackself · cancelable: yes | myhpltmaxrate40 |
| Wide BleedingNone · 665 | 2 | 100% | 0.5 s1.67 min recast | attackself · cancelable: no | myhpltmaxrate20 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










