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PRE-RENEWAL / MONSTERS

Salamander

#1834FormlessLargeFire 3

G_SALAMANDER

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Salamander

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Level91
HP97,934
SP1
Base EXP0
Job EXP0
ATK (min)9,590
ATK (max)12,860
DEF65
MDEF60
STR90
AGI55
VIT44
INT45
DEX180
LUK25
100% HIT166
95% FLEE346

Combat details

Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
160 ms
Attack Delay
140 ms
Attack Motion
384 ms
Damage Motion
288 ms
Ai
21
Class
Boss

Behavior & elements

AggressiveDetects hidden playersStatus immuneKnockback immune

Elemental damage received

Fire 3 defense
Neutral100%
Water200%
Earth0%
Fire-25%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost50%
Undead50%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Monster skills

11
SkillLevelChanceCast / delayState & targetCondition
BleedingWeapon · 66035%0.5 s10 s recastattacktarget · cancelable: noalways0
Defense disregard attackWeapon · 170120%No added delay5 s recastattacktarget · cancelable: yesalways0
Fire Attribute AttackWeapon · 186520%1 s3.33 min recastattacktarget · cancelable: noalways0
Fire BallFire BallMagic · 175100%No added delay5 s recastidletarget · cancelable: yesalways0
Fire BallFire BallMagic · 175100%No added delay5 s recastchasetarget · cancelable: yesalways0
Magnum BreakMagnum BreakWeapon · 7710%No added delay10 s recastattackself · cancelable: yesattackpcge2
Shield ReflectShield ReflectWeapon · 252310%No added delay3.33 min recastattackself · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 1361010%No added delay10 s recastattacktarget · cancelable: yesalways0
TeleportTeleportMagic · 261100%No added delayNo added delay recastidleself · cancelable: yesrudeattacked
Twohand QuickenTwohand QuickenWeapon · 603020%No added delay5 min recastattackself · cancelable: yesmyhpltmaxrate40
Wide BleedingNone · 6652100%0.5 s1.67 min recastattackself · cancelable: nomyhpltmaxrate20

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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