PRE-RENEWAL / MONSTERS
Salamander
FormlessLargeFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 0%
- FireFir
- -25%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 91
- HP
- 97,934
- Base EXP
- 72,000
- Job EXP
- 55,000
Combat
- ATK
- 7,590–10,860
- DEF
- 65
- MDEF
- 50
- 100% HIT
- 166
- 95% FLEE
- 346
Attributes
- STR
- 90
- AGI
- 55
- VIT
- 44
- INT
- 45
- DEX
- 180
- LUK
- 25
Salamander drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 160 ms
- Attack Delay
- 140 ms
- Attack Motion
- 384 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Salamander
7 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Thor Volcano DungeonTown & interior · thor_v01 | 5 | 1 h | Map-wide |
Thor Volcano DungeonTown & interior · thor_v02 | 1 | 5 h | Map-wide |
Thor Volcano DungeonTown & interior · thor_v03 | 20 | No added delay | Map-wide |
Thor Volcano DungeonTown & interior · thor_v03 | 10 | No added delay | 95, 220Area ±64, ±55 |
Thor Volcano DungeonTown & interior · thor_v03 | 10 | No added delay | 223, 224Area ±65, ±60 |
Thor Volcano DungeonTown & interior · thor_v03 | 10 | No added delay | 80, 90Area ±60, ±60 |
Thor Volcano DungeonTown & interior · thor_v03 | 10 | No added delay | 218, 81Area ±60, ±60 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Salamander skills
12| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| BleedingWeapon · 660 | 3 | 5% | 0.5 s10 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 5 | 20% | 1 s3.33 min recast | attacktarget · cancelable: no | always0 |
Fire BallMagic · 17 | 5 | 100% | No added delay5 s recast | idletarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 5 | 100% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Magnum BreakWeapon · 7 | 7 | 10% | No added delay10 s recast | attackself · cancelable: yes | attackpcge2 |
Shield ReflectWeapon · 252 | 3 | 10% | No added delay3.33 min recast | idleself · cancelable: no | always0 |
Shield ReflectWeapon · 252 | 3 | 10% | No added delay3.33 min recast | attackself · cancelable: no | always0 |
Sonic BlowWeapon · 136 | 10 | 10% | No added delay10 s recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Twohand QuickenWeapon · 60 | 30 | 20% | No added delay5 min recast | attackself · cancelable: yes | myhpltmaxrate40 |
| Wide BleedingNone · 665 | 2 | 100% | 0.5 s1.67 min recast | attackself · cancelable: no | myhpltmaxrate20 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





















