PRE-RENEWAL / MONSTERS
Hell Poodle
DemonSmallDark 1
Elemental damage received Dark 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 75%
- UndeadUnd
- 0%
- Level
- 71
- HP
- 9,000
- Base EXP
- 4,000
- Job EXP
- 3,000
Combat
- ATK
- 400–600
- DEF
- 35
- MDEF
- 20
- 100% HIT
- 117
- 95% FLEE
- 185
Attributes
- STR
- 5
- AGI
- 26
- VIT
- 14
- INT
- 5
- DEX
- 39
- LUK
- 10
Hell Poodle drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 140 ms
- Attack Delay
- 824 ms
- Attack Motion
- 432 ms
- Damage Motion
- 360 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Hell Poodle
10 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Cursed Abbey Dungeon F1Dungeon · abbey01 | 15 | No added delay | 97, 270Area ±87, ±87 |
Cursed Abbey Dungeon F1Dungeon · abbey01 | 2 | No added delay | 250, 370Area ±49, ±50 |
Cursed Abbey Dungeon F1Dungeon · abbey01 | 1 | No added delay | 374, 207Area ±39, ±100 |
Cursed Abbey Dungeon F1Dungeon · abbey01 | 5 | No added delay | 283, 283Area ±99, ±100 |
Cursed Abbey Dungeon F1Dungeon · abbey01 | 1 | No added delay | 260, 70Area ±35, ±30 |
Cursed Abbey Dungeon F1Dungeon · abbey01 | 1 | No added delay | 260, 100Area ±35, ±30 |
Nameless Island EntranceTown & interior · nameless_n | 5 | 15 s | 93, 211Area ±51, ±62 |
Nameless Island EntranceTown & interior · nameless_n | 5 | 15 s | 204, 225Area ±57, ±70 |
Nameless Island EntranceTown & interior · nameless_n | 5 | 15 s | 127, 103Area ±59, ±46 |
Nameless Island EntranceTown & interior · nameless_n | 2 | 15 s | 234, 95Area ±40, ±58 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Hell Poodle skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
HealMagic · 28 | 1 | 100% | No added delay5 s recast | idleself · cancelable: yes | always0 |
| RunMisc · 354 | 1 | 100% | No added delayNo added delay recast | attackself · cancelable: yes | myhpltmaxrate30 |
| RunMisc · 354 | 1 | 100% | No added delayNo added delay recast | chaseself · cancelable: yes | myhpltmaxrate30 |
Sonic BlowWeapon · 136 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













