PRE-RENEWAL / MONSTERS
Incarnation of Morocc
DemonMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 50%
- EarthEar
- 50%
- FireFir
- 50%
- WindWin
- 50%
- PoisonPoi
- 0%
- HolyHol
- 175%
- DarkDar
- -50%
- GhostGho
- 25%
- UndeadUnd
- 0%
- Level
- 97
- HP
- 190,000
- Base EXP
- 65,000
- Job EXP
- 120,000
Combat
- ATK
- 3,500–5,100
- DEF
- 20
- MDEF
- 5
- 100% HIT
- 200
- 95% FLEE
- 338
Attributes
- STR
- 120
- AGI
- 83
- VIT
- 20
- INT
- 10
- DEX
- 166
- LUK
- 50
Incarnation of Morocc drops
Your rates0.15%
35%
1.6%
0.03%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 576 ms
- Attack Motion
- 540 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Incarnation of Morocc
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Sograt Desert - Dimensional RiftField · moc_fild20 | 1 | 30 s | Map-wide |
Sograt Desert - Dimensional RiftField · moc_fild21 | 46 | 30 s | Map-wide |
Sograt Desert - Dimensional RiftField · moc_fild22 | 60 | 30 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Incarnation of Morocc skills
9| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EarthquakeMagic · 653 | 1 | 50% | 5 s1.67 min recast | attackself · cancelable: no | myhpltmaxrate10 |
HealMagic · 28 | 11 | 100% | No added delay5 s recast | idleself · cancelable: yes | myhpltmaxrate45 |
Magnum BreakWeapon · 7 | 25 | 20% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
PneumaMagic · 25 | 1 | 100% | No added delay1 s recast | idleself · cancelable: yes | longrangeattacked |
| Sucking BloodWeapon · 199 | 1 | 30% | No added delayNo added delay recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | chaseself · cancelable: yes | rudeattacked |
| Wide BleedingNone · 665 | 1 | 100% | 0.5 s1 min recast | chaseself · cancelable: no | always0 |
| Wide BleedingNone · 665 | 1 | 100% | 0.5 s1 min recast | attackself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















