PRE-RENEWAL / MONSTERS
Incarnation of Morocc
DemonMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 50%
- EarthEar
- 50%
- FireFir
- 50%
- WindWin
- 50%
- PoisonPoi
- 0%
- HolyHol
- 175%
- DarkDar
- -50%
- GhostGho
- 25%
- UndeadUnd
- 0%
- Level
- 97
- HP
- 1,200,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 16,000–16,001
- DEF
- 20
- MDEF
- 5
- 100% HIT
- 200
- 95% FLEE
- 338
Attributes
- STR
- 120
- AGI
- 83
- VIT
- 20
- INT
- 10
- DEX
- 166
- LUK
- 50
Incarnation of Morocc drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 576 ms
- Attack Motion
- 540 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Incarnation of Morocc skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EarthquakeMagic · 653 | 1 | 20% | 0.7 s1.67 min recast | attackself · cancelable: no | myhpltmaxrate10 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 · 9 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | chaseself · cancelable: yes | always0 · 9 |
| EmotionNone · 197 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 · 9 |
| Follower SummonsMagic · 196 | 7 | 100% | 1 s10 s recast | chaseself · cancelable: no | slavele0 · 1937 |
| Follower SummonsMagic · 196 | 7 | 100% | 1 s10 s recast | attackself · cancelable: no | slavele0 · 1937 |
Magnum BreakWeapon · 7 | 25 | 20% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
| Sucking BloodWeapon · 199 | 1 | 30% | No added delayNo added delay recast | attacktarget · cancelable: yes | always0 |
| Wide BleedingNone · 665 | 2 | 100% | 0.5 s1.67 min recast | chaseself · cancelable: no | always0 |
| Wide BleedingNone · 665 | 2 | 100% | 0.5 s1.67 min recast | attackself · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




