PRE-RENEWAL / MONSTERS
Ox
DemonLargeGhost 1
Elemental damage received Ghost 1 defense
- NeutralNeu
- 25%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 125%
- UndeadUnd
- 100%
- Level
- 66
- HP
- 500,000
- Base EXP
- 10
- Job EXP
- 10
Combat
- ATK
- 1,200–3,200
- DEF
- 25
- MDEF
- 15
- 100% HIT
- 136
- 95% FLEE
- 226
Attributes
- STR
- 65
- AGI
- 50
- VIT
- 20
- INT
- 20
- DEX
- 85
- LUK
- 48
Ox drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1100 ms
- Attack Motion
- 960 ms
- Damage Motion
- 780 ms
- Ai
- 06
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Ox skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 9 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Follower SummonsMagic · 196 | 1 | 100% | 2 s1 min recast | idleself · cancelable: no | slavele0 |
Hammer FallWeapon · 110 | 5 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | attacktarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 5% | 1.2 s5 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







