
RENEWAL / ITEMS
Scalpel [3]
#13027Weapon
Scalpel
Item stats
- ATK
- 120
- Slots
- 3
- Weight
- 50
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Dagger
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 55+
- Jobs
- Alchemist, Archer, Assassin, Bard Dancer, Blacksmith, Crusader, Hunter, Knight, Mage, Merchant, Rogue, Sage, Swordman, Thief, Wizard
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Scalpel description & effects
A small, light,
and sharp sword
that is optimized
for swift strikes.
Has a certain chance
of inflicting the
Bleeding status
to enemies.
Class : Dagger
Attack : 120
Weight : 50
Weapon LV: 4
Required Level : 55
Jobs: Transcendent
Swordman, Mage,
Archer, Merchant,
and Thief Classes
Item effect script
bonus2 bAddEff,Eff_Bleeding,500;
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = max(getequiprefinerycnt(EQI_ARMOR),1);
bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r;
bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r;
bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r;
bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r;
Set 2
Set effect
bonus bAspdRate,4;
bonus bBaseAtk,20;
Set 3
Set effect
bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70;
bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50;
bonus3 bAddMonsterDropItem,929,RC_Brute,70;
bonus3 bAddMonsterDropItem,970,RC_Brute,50;
Where to get Scalpel
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.05% | 0.05% | |
![]() | 0.75% | 0.75% | |
![]() | 0.01% | 0.01% | |
![]() | 0.25% | 0.25% | |
![]() | 0.05% | 0.05% | |
![]() | 0.15% | 0.15% | |
![]() | 0.75% | 0.75% | |
![]() | 0.03% | 0.03% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.










