RENEWAL / MONSTERS
Vanberk
#1771DemihumanMediumNeutral 4
Level123
HP29,028
SP1
Base EXP3,095
Job EXP2,972
Base ATK953
Base MATK141
DEF100
MDEF6
STR109
AGI70
VIT55
INT60
DEX122
LUK54
100% HIT393
95% FLEE390
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 768 ms
- Attack Motion
- 360 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 4 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BeretArmor · 5172 | 0.13% | 0.13% | |
Bloody RuneMiscellaneous · 7563 | 5% | 5% | |
Bloody RuneMiscellaneous · 7563 | 0.5% | 0.5% | |
Royal JellyRestorative · 526 | 0.05% | 0.05% | |
Scalpel [3]Weapon · 13027 | 0.03% | 0.03% | |
Ur's Seal [1]Armor · 2883 | 0.05% | 0.05% | |
Vanberk CardCard · 4411 | 0.01% | 0.01% | Cannot be stolen |
White MaskMiscellaneous · 7568 | 12.5% | 12.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Vanberk
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Freya's Sacred Precinct F1Town & interior · ra_san01 | 82 | 5 s | Map-wide | Source ↗ |
Freya's Sacred Precinct F2Town & interior · ra_san02 | 38 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Holy CrossWeapon · 253 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Lex AeternaMagic · 78 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Lex AeternaMagic · 78 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 0.5 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 0.5 s5 s recast | chaseself · cancelable: no | always0 |
| Sleep attackWeapon · 182 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Sonic BlowWeapon · 136 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












