Game version
Glorious Spear artwork from Ragnarok Online
RENEWAL / ITEMS

Glorious Spear

#1426Weapon

Krieger_Onehand_Spear1

Item stats

ATK
130
Weight
0
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Spear
Equipment position
Weapon
Gender
Both
Required level
80+
Jobs
Crusader, Knight, Swordman
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Glorious Spear description & effects

A weapon that has been designed specifically for battles against humans. Account Bound Class: One-Handed Spear Attack: 130 Property: Neutral Weight: 0 Weapon Level: 4 Requires Level: 80 Usable By: Swordman Jobs Increases physical damage on Demi-Human race targets by 95%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 95%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Aspd + 10% Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. Crusader Bonus If upgrade level is +9 or higher, Adds a 10% chance of casting Level 5 Gloria Domini on the user when performing a physical attack. Knight Bonus If upgrade level is +9 or higher, Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce.
Item effect script
bonus2 bAddRace,RC_DemiHuman,95;
bonus2 bAddRace,RC_Player_Human,95;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
   bonus bAspdRate,5;
}
if (.@r>8) {
   if (BaseJob == Job_Knight)
      bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;
   else if (BaseJob == Job_Crusader)
      bonus3 bAutoSpell,"PA_PRESSURE",5,100;
   bonus bAspdRate,5;
}
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