Game version
Flattery Robe artwork from Ragnarok Online
RENEWAL / ITEMS

Flattery Robe [1]

#15146Armor

Robe_Of_Flattery

Item stats

Slots
1
Weight
10
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Flattery Robe description & effects

Attire for those who would use whatever means necessary to bring their desires to pass. Class: Armor Defense: 0 Property: Neutral Weight: 10 Requires Level: 100 Usable By: All Jobs MATK + 50 Enables Level 1 Endure. If the user's base level is 120 or higher, Additional MATK + 50. If the user's base level is 140 or higher, Additional MATK + 50. Set Bonus Flattery Robe [1] Ancient Cape Max SP + 10% Flee + 10 For every upgrade level of Flattery Robe [1], Additional Max SP + 1%. Additional Flee + 1. Set Bonus Flattery Robe [1] Ancient Cape [1] Max SP + 10% Flee + 10 For every upgrade level of Flattery Robe [1], Additional Max SP + 1%. Additional Flee + 1. Set Bonus Flattery Robe [1] Survivor's Manteau Max HP + 10% MATK + 2% For every upgrade level of Flattery Robe [1], Additional Max HP + 1%. Additional MATK + 1%. Set Bonus Flattery Robe [1] Survivor's Manteau [1] Max HP + 10% MATK + 2% For every upgrade level of Flattery Robe [1], Additional Max HP + 1%. Additional MATK + 1%.
Item effect script
skill "SM_ENDURE",1;
.@i = BaseLevel;
bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bMaxSPrate,10+.@r;
bonus bFlee,10+.@r;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bMaxHPrate,10+.@r;
bonus bMatkRate,2+.@r;

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bMaxSPrate,10+.@r;
bonus bFlee,10+.@r;
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