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RENEWAL / ITEMS
Lunar Eclipse Armor [1]
#15480Armor
LunarEclipse_Armor_TH
Item stats
- DEF
- 60
- Slots
- 1
- Weight
- 80
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Armor
- Gender
- Both
- Required level
- 100+
- Jobs
- Star Gladiator, Soul Linker
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bUnbreakableArmor;
bonus bBaseAtk,20*.@r;
bonus bMatk,20*.@r;
bonus bMaxHPrate,5*(.@r/4);
bonus bAtkRate,5*(.@r/4);
bonus bMatkRate,5*(.@r/4);
if (.@r>=11) {
bonus bDelayrate,-15;
bonus bVariableCastrate,-20;
}
Equipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_SOLARBURST",5*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",5*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",5*(.@r/3);
bonus2 bSkillAtk,"SP_SPA",5*(.@r/3);
bonus2 bSkillAtk,"SP_SWHOO",5*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",5*(.@r/3);
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",15*(.@r/3);
bonus2 bSkillAtk,"SP_SPA",15*(.@r/3);
bonus2 bSkillAtk,"SP_SWHOO",15*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15*(.@r/3);
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",15*(.@r/3);
bonus2 bSkillAtk,"SP_SPA",15*(.@r/3);
bonus2 bSkillAtk,"SP_SWHOO",15*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15*(.@r/3);
Set 4
Set effect
bonus bDelayrate,-8;
autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK";
bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-800;
bonus2 bSkillAtk,"SJ_SOLARBURST",16;
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",16;
Set 5
Set effect
bonus bDelayrate,-8;
autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK";
bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-800;
bonus2 bSkillAtk,"SJ_SOLARBURST",16;
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",16;
Set 6
Set effect
bonus bAspdRate,8;
bonus bVariableCastrate,8;
bonus2 bAddClass,Class_Boss,8;
bonus2 bMagicAddClass,Class_Boss,8;
bonus3 bAutoSpell,"SJ_FALLINGSTAR",10,160;
bonus2 bSkillUseSPrate,"SP_SPA",48;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",32;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",32;
bonus2 bSkillAtk,"SP_SPA",16;
Set 7
Set effect
bonus bAspdRate,8;
bonus bVariableCastrate,8;
bonus2 bAddClass,Class_Boss,8;
bonus2 bMagicAddClass,Class_Boss,8;
bonus3 bAutoSpell,"SJ_FALLINGSTAR",10,160;
bonus2 bSkillUseSPrate,"SP_SPA",48;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",32;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",32;
bonus2 bSkillAtk,"SP_SPA",16;



