
RENEWAL / ITEMS
Moonlight Flower Card
#4131Card
Moonlight_Flower_Card
View Moonlight Flower Card in Pre-Renewal
Item stats
- Weight
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Card
- Card placement
- Footgear
- Trading & storage
- No restrictions
Card illustration
Moonlight Flower Card description & effects
Account Bound
Class: Card
Compounds On: Shoes
Weight: 1
Increased Movement Speed.
Item effect script
bonus bSpeedRate,25;
Card sets
Set 1
Set effect
autobonus "{ bonus bFlee2,10; }",70,5000,BF_SHORT;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
.@r_shoes = min(10,getequiprefinerycnt(EQI_SHOES));
skill "AL_HEAL",10;
if (BaseLevel >= 100) {
bonus bMdef,5*.@r_shoes;
bonus bMatk,15*.@r;
}
else {
bonus bMdef,3*.@r_shoes;
bonus bMatk,5*.@r;
}
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
skill "AL_HEAL",10;
if (BaseLevel >= 100) {
bonus bInt,10*.@r;
bonus bMdef,10*.@r;
} else {
bonus bInt,3*.@r;
bonus bMdef,5*.@r;
}
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
skill "AL_HEAL",10;
if (BaseLevel >= 100) {
bonus bMatk,15*.@r;
bonus bMdef,10*.@r;
} else {
bonus bMatk,5*.@r;
bonus bMdef,5*.@r;
}
Set 5
Set effect
bonus2 bResEff,Eff_Curse,10000;
skill "AL_INCAGI",10;
Set 6
Set effect
bonus bFixedCast,-200;
bonus bSMatk,15;
Set 7
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",15*(.@r/3);
bonus2 bSkillAtk,"SP_SPA",15*(.@r/3);
bonus2 bSkillAtk,"SP_SWHOO",15*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15*(.@r/3);
Set 8
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",15*(.@r/3);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",15*(.@r/3);
bonus2 bSkillAtk,"SP_SPA",15*(.@r/3);
bonus2 bSkillAtk,"SP_SWHOO",15*(.@r/3);
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15*(.@r/3);
Set 9
Set effect
bonus2 bMagicAddClass,Class_Boss,40;
if (getequiprefinerycnt(EQI_SHOES)>=13)
autobonus "{ bonus bInt,250; bonus bDex,250; bonus bLuk,250; }",50,10000,BF_WEAPON|BF_MAGIC;
Where to get Moonlight Flower Card
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.


