Game version
Survivor's Circlet artwork from Ragnarok Online
RENEWAL / ITEMS

Survivor's Circlet [1]

#19020Armor

Survive_Circlet

Item stats

DEF
10
Slots
1
Weight
50
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Headgear (Top)
Gender
Both
Required level
50+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Survivor's Circlet description & effects

A circlet worn by monks. It has the powers to take out the magic of its' wearer. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Class: Headgear Position: Upper Defense: 10 Weight: 50 Requires Level: 50 Usable By: All Jobs Int + 3 MATK + 4% If the user's base level is 99 or lower, additional Int + 1 per 2 upgrade levels of the item. If the user's base level is 100 or higher, additional Int + 1 per 1 upgrade level of the item. Set Bonus Survivor's Circlet [1] Survivor's Rod MATK + 10 per upgrade level of Survivor's Rod. If Survivor's Rod upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Circlet [1] Survivor's Orb Vit + 4 Reduces damage taken from Demi-Human race enemies by 4%. Reduces the variable casting time of skills by 6%. Increases the damage of Earth and Wind property magical attacks on targets by 20%. If Survivor's Circlet [1] upgrade level is +7 or higher, Additional Vit + 4 Reduces damage taken from Demi-Human race enemies by an additional 4%. Reduces the variable casting time of skills by an additional 6%. If Survivor's Circlet [1] upgrade level is +9 or higher, Additional Vit + 4 Reduces damage taken from Demi-Human race enemies by an additional 4%. Reduces the variable casting time of skills by an additional 6%. Set Bonus Survivor's Circlet [1] Survivor's Shoes MATK + 10% If Survivor's Circlet [1] upgrade level is +7 or higher, Increases the damage of Earth and Wind property magical attacks on targets by 10%. If Survivor's Circlet [1] upgrade level is +9 or higher, Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%.
Item effect script
.@r = getrefine();
bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2));
bonus bMatkRate,4;
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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,.@r*10;
if (.@r >= 10) {
   autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC;
/* Confirm: Success rate? */
}

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,.@r*10;
if (.@r >= 10) {
   autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC;
/* Confirm: Success rate? */
}

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,.@r*10;
if (.@r >= 10) {
   autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC;
/* Confirm: Success rate? */
}

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,.@r*10;
if (.@r >= 10) {
   autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC;
/* Confirm: Success rate? */
}

Set 5

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bVit,4;
bonus bVariableCastrate,-6;
bonus2 bSubRace,RC_DemiHuman,4;
bonus2 bSubRace,RC_Player_Human,4;
bonus2 bMagicAtkEle,Ele_Earth,20;
bonus2 bMagicAtkEle,Ele_Wind,20;
if (.@r >= 7) {
   bonus bVit,4;
   bonus bVariableCastrate,-6;
   bonus2 bSubRace,RC_DemiHuman,4;
   bonus2 bSubRace,RC_Player_Human,4;
}
if (.@r >= 9) {
   bonus bVit,4;
   bonus bVariableCastrate,-6;
   bonus2 bSubRace,RC_DemiHuman,4;
   bonus2 bSubRace,RC_Player_Human,4;
}

Set 6

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bMatkRate,10;
if (.@r >= 7) {
   bonus2 bMagicAtkEle,Ele_Earth,10;
   bonus2 bMagicAtkEle,Ele_Wind,10;
   if (.@r >= 9) {
      bonus2 bMagicAtkEle,Ele_Earth,10;
      bonus2 bMagicAtkEle,Ele_Wind,10;
   }
}
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