
RENEWAL / ITEMS
Survivor's Rod (Dex) [1]
#1618Weapon
Survival_Rod_
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View Pre-Renewal version TypeWeapon
Weapon classOne-Handed Staff
Equipment positionWeapon
GenderBoth
Weight100
Buy price85,000 z
Sell price42,500 z
ATK50
MATK120
Slots1
Required level24
Weapon level3
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
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Build an outfit with this itemDescription
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
Class: One-Handed Staff
Attack: 50
Magic Attack: 120
Property: Neutral
Weight: 100
Weapon Level: 3
Requires Level: 24
Usable By: Acolyte Jobs, Mage Jobs, Soul Linker
Dex + 3
Max HP + 400
Set Bonus
Survivor's Manteau
Survivor's Rod (Dex) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.
Set Bonus
Survivor's Manteau [1]
Survivor's Rod (Dex) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Dex) [1].
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod (Dex) [1]
Max HP + 1000
MATK - 50
MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Set Bonus
Survival Circlet [1]
Survivor's Rod (Dex) [1]
MATK + 10 per upgrade level of Survivor's Rod (Dex) [1].
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%.
Set Bonus
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 10 per upgrade level of Survivor's Rod (Dex) [1].
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
If the user's base level is 99 or lower,
Reduces the variable casting time of skills by 3%.
Increases the damage of Chain Lightning and Earth Strain by 15%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%.
If the user's base level is 100 or higher,
Reduces the variable casting time of skills by an additional 9%.
Increases the damage of Chain Lightning and Earth Strain by 45%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 210%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 1%
If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 1%
If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Rod (Dex) [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 second.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Acolyte
- Yes
- Mage
- Yes
- Monk
- Yes
- Priest
- Yes
- Sage
- Yes
- Soul Linker
- Yes
- Wizard
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
bonus bDex,3;
bonus bMaxHP,400;
Dropped by
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 45% | 45% | |
![]() | 2.5% | 2.5% | |
![]() | 0.5% | 0.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
LOOK A LITTLE CLOSER
View on rAthena ↗All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1618
- Aegis Name
- Survival_Rod_
- Name
- Survivor's Rod (Dex)
- Type
- Weapon
- Sub Type
- Staff
- Buy
- 85000
- Weight
- 1000
- Attack
- 50
- Magic Attack
- 120
- Range
- 1
- Slots
- 1
- Jobs
- Acolyte
- Yes
- Mage
- Yes
- Monk
- Yes
- Priest
- Yes
- Sage
- Yes
- Soul Linker
- Yes
- Wizard
- Yes
- Locations
- Right Hand
- Yes
- Weapon Level
- 3
- Equip Level Min
- 24
- Refineable
- Yes
- Script
- bonus bDex,3; bonus bMaxHP,400;
- Client Resource
- 생존의지팡이
- Client Name
- Survivor's Rod (Dex)
- Description Server
- iRO
- Description Source
- iRO/System/itemInfo.lub
- Combos
- Items
- 161819020
- Names
- Survival_Rod_Survive_Circlet
- Script
- .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,.@r*10; if (.@r >= 10) { autobonus "{ bonus bVariableCastrate,-50; }",100,5000,BF_MAGIC; /* Confirm: Success rate? */ }
- Items
- 16182509
- Names
- Survival_Rod_Clack_Of_Servival
- Script
- bonus bMaxHP,300; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,.@r_weapon-5; bonus2 bSubEle,Ele_Neutral,.@r_garment*3;
- Items
- 161820813
- Names
- Survival_Rod_Clack_Of_Servival_
- Script
- bonus bMaxHP,300; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,.@r_weapon-5; bonus2 bSubEle,Ele_Neutral,.@r_garment*3;
- Items
- 1618250919139
- Names
- Survival_Rod_Clack_Of_ServivalSurviveOrb
- Script
- .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } }
- Items
- 16182081319139
- Names
- Survival_Rod_Clack_Of_Servival_SurviveOrb
- Script
- .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bMatkRate,2; } }
- Items
- 16182535
- Names
- Survival_Rod_Cloak_Of_Survival_C
- Script
- bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25;
- Items
- 161819139
- Names
- Survival_Rod_SurviveOrb
- Script
- .@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,10*.@r; if (.@r >= 10) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",70; bonus2 bSkillAtk,"WZ_JUPITEL",70; } if (BaseLevel >= 100) { bonus bVariableCastrate,-3; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",140; bonus2 bSkillAtk,"WZ_JUPITEL",140; }
- Items
- 161820847
- Names
- Survival_Rod_Clack_Of_Servival_IL
- Script
- .@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHP,1000; bonus bMatk,(-50+(min(.@weapon,10)*20)); bonus bDelayrate,-3*(.@weapon/3); bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2);
- Items
- 192661618
- Names
- Survive_Circlet_KSurvival_Rod_
- Script
- bonus bMatk,getequiprefinerycnt(EQI_HAND_R)*10;
- Items
- 221701618
- Names
- Shoes_Of_ServivalSurvival_Rod_
- Script
- .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus2 bIgnoreMdefClassRate,Class_All,50; if (.@r >= 10) { bonus2 bMagicAtkEle,Ele_Neutral,80; bonus2 bMagicAddRace,RC_DemiHuman,20; bonus2 bMagicAddRace,RC_Player_Human,20; bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-2400; bonus2 bSkillCooldown,"WL_CHAINLIGHTNING",-1000; autobonus "{ bonus2 bSkillAtk,\"WL_CHAINLIGHTNING\",100; }",60,5000,BF_MAGIC; }
- Client Class Num
- 10
- Image Source
- iRO/data.grf/data/texture/유저인터페이스/item/생존의지팡이.bmp
- Art Source
- iRO/data.grf/data/texture/유저인터페이스/collection/생존의지팡이.bmp


