
RENEWAL / ITEMS
Racing Cap (Ninja) [1]
#19203Armor
Racing_C_Ninja
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 0
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 100+
- Jobs
- Kagerou Oboro, Ninja
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, NPC selling, Cart storage, Guild storage, Mail, Auction
Racing Cap (Ninja) description & effects
A box that contains 10 Classic Rune Butterfly Wing
Description:
An enchanted butterfly's wing that instantly sends its user to the towns of the Rune Midgarts Kingdom.
Locations: "Prontera", "Geffen", "Payon", "Morroc", "Al De Baran" or "Alberta" when waved in the air.
Warning: If no town is selected, the item will disappear.
Weight : 1
Item effect script
.@r = getrefine();
bonus bBaseAtk,10*(.@r/2);
bonus bAspdRate,2*(.@r/3);
if (.@r>=8)
bonus bLongAtkRate,getskilllv("NJ_HUUMA");
if (.@r>=11)
bonus2 bSkillAtk,"KO_HUUMARANKA",30;
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bBaseAtk,10;
bonus bMatk,10;
if (getskilllv("OB_OBOROGENSOU") == 5)
bonus bVariableCastrate,-3;
autobonus3 "{ bonus bCritAtkRate,5; }",1000,60000,"KG_KAGEMUSYA";
Set 2
Set effect
bonus bBaseAtk,15;
bonus bMatk,15;
if (getskilllv("OB_OBOROGENSOU") == 5)
bonus bVariableCastrate,-7;
autobonus3 "{ bonus bCritAtkRate,10; }",1000,60000,"KG_KAGEMUSYA";
autobonus "{ bonus bNoSizeFix; }",30,3000,BF_WEAPON;
Set 3
Set effect
bonus bBaseAtk,20;
bonus bMatk,20;
if (getskilllv("OB_OBOROGENSOU") == 5)
bonus bVariableCastrate,-15;
autobonus3 "{ bonus bCritAtkRate,30; }",1000,60000,"KG_KAGEMUSYA";
autobonus "{ bonus bNoSizeFix; }",50,5000,BF_WEAPON;
Set 4
Set effect
if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_HEAD_TOP) >= 21)
bonus2 bSkillCooldown,"KO_HUUMARANKA",-500;

