
RENEWAL / ITEMS
Guardian Booster
#22074Armor
Upgrade_Part_Booster_J
Item stats
- DEF
- 23
- Weight
- 100
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Footgear
- Gender
- Both
- Required level
- 100+
- Jobs
- Blacksmith
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bHit,10;
bonus bAspdRate,5 + (.@r < 8 ? 0 : .@r);
Equipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r>=7) {
bonus bAspdRate,5;
bonus2 bSubRace,RC_DemiHuman,1;
if (.@r>=9) {
bonus bAspdRate,5;
bonus2 bSubRace,RC_DemiHuman,1;
}
}
Set 2
Set effect
bonus2 bVariableCastrate,"NC_VULCANARM",-100;
bonus2 bVariableCastrate,"NC_BOOSTKNUCKLE",-100;
bonus2 bResEff,Eff_Freeze,10000;
if (getequiprefinerycnt(EQI_ARMOR) >= 7 && getequiprefinerycnt(EQI_GARMENT) >= 7 && getequiprefinerycnt(EQI_SHOES) >= 7) {
bonus2 bSubEle,Ele_Holy,10;
bonus2 bSkillAtk,"NC_VULCANARM",50;
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",50;
bonus4 bAutoSpellOnSkill,"NC_PILEBUNKER","SA_DISPELL",5,1000;
bonus2 bSkillCooldown,"NC_PILEBUNKER",3000;
}




