
RENEWAL / ITEMS
Tempest Shadow Shoes
#24346Shadowgear
S_Tempest_Shoes
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadowgear
- Equipment position
- Shadow footgear
- Required level
- 1+
- Trading & storage
- No restrictions
Tempest Shadow Shoes description & effects
Ignore magical defense of all race monsters (except players) by 5%.
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For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
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Class : Shadow Equipment
Location : Shoes
Weight : 0
Required Level : 1
Jobs : All Jobs
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bIgnoreMdefClassRate,Class_Normal,5+(.@r/2);
Equipment sets
Set 1
Set effect
if ((getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)) >= 54) {
bonus2 bIgnoreDefClassRate,Class_Normal,20;
}
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus bMdef,5;
if (.@r >= 25) {
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,100;
bonus2 bIgnoreMdefRaceRate,RC_Undead,100;
}
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus bMdef,5;
if (.@r >= 25) {
bonus2 bIgnoreMdefRaceRate,RC_Demon,100;
bonus2 bIgnoreMdefRaceRate,RC_Angel,100;
}
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus bMdef,5;
if (.@r >= 25) {
bonus2 bIgnoreMdefRaceRate,RC_Formless,100;
bonus2 bIgnoreMdefRaceRate,RC_Dragon,100;
}
Set 5
Set effect
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus bMdef,5;
if (.@r >= 25) {
bonus2 bIgnoreMdefRaceRate,RC_Plant,100;
bonus2 bIgnoreMdefRaceRate,RC_Brute,100;
}
Set 6
Set effect
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_SHOES) + getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus bMdef,5;
if (.@r >= 25) {
bonus2 bIgnoreMdefRaceRate,RC_Fish,100;
bonus2 bIgnoreMdefRaceRate,RC_Insect,100;
}








