Game version
Super Magic Shadow Shield artwork from Ragnarok Online
RENEWAL / ITEMS

Super Magic Shadow Shield

#24616Shadow Gear

S_Super_Magic_Shield

Item stats

Weight
0
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Shadow Gear
Equipment position
Shadow shield
Gender
Both
Required level
99+
Jobs
Novice, Super Novice
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Super Magic Shadow Shield description & effects

Increases magic damage to Neutral, Water, Wind, Earth and Fire property by 5%. ------------------------ When refined to +7 or higher, magic damage to Neutral, Water, Wind, Earth and Fire property increases 5% additionally. ------------------------ When refined to +9 or higher, enables to use Gravity Field which has the same skill level as Water Ball user learned. ------------------------ When equipped with Super Magic Shadow Armor, Shield and Shoes, enables to use Double Bolt level 5, Increases Fire Bolt, Cold Bolt, Lightning Bold, Storm Gust, Lord of Vermillion, Heaven's Drive, and Meteor Storm damage by 2x the sum of refinement level. ------------------------ When equipped with Super Novice Shadow Weapon, ignores magical defense rate of all race monsters (except players) by 40%, and ignores additional magic defense equal to the sum of the refinement levels of Super Magic Shield Shadow/Super Novice Weapon Shadow. ------------------------ Type : Shadow Equipment Location : Shield Weight : 0 Required Level : 99 Class : Novice Class
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
.@val = 5;
if (.@r>=7) {
   .@val += 5;
}
if (.@r>=9) {
   skill "HW_GRAVITATION",getskilllv("WZ_WATERBALL");
}
bonus2 bMagicAtkEle,Ele_Neutral,.@val;
bonus2 bMagicAtkEle,Ele_Fire,.@val;
bonus2 bMagicAtkEle,Ele_Earth,.@val;
bonus2 bMagicAtkEle,Ele_Water,.@val;
bonus2 bMagicAtkEle,Ele_Wind,.@val;

Equipment sets

Set 1

Set effect

.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON);
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;

Set 2

Set effect

.@sum = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR);
bonus2 bSkillAtk,"MG_FIREBOLT",.@sum*2;
bonus2 bSkillAtk,"MG_COLDBOLT",.@sum*2;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@sum*2;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",.@sum*2;
bonus2 bSkillAtk,"WZ_STORMGUST",.@sum*2;
bonus2 bSkillAtk,"WZ_VERMILION",.@sum*2;
bonus2 bSkillAtk,"WZ_METEOR",.@sum*2;
skill "PF_DOUBLECASTING",5;
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