Game version
Advanced Paradise Shadow Shoes artwork from Ragnarok Online
RENEWAL / ITEMS

Advanced Paradise Shadow Shoes

#24695Shadowgear

S_2Para_Shoes

Item stats

Weight
0
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Shadowgear
Equipment position
Shadow footgear
Required level
100+
Trading & storage
Restricted: Dropping, Trading, NPC selling, Cart storage, Storage, Guild storage, Mail, Auction
No description is available. Available properties and effects are shown below.
Item effect script
bonus bAspdRate,7;
bonus bMaxHP,100;

Equipment sets

Set 1

Set effect

bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
bonus2 bSkillAtk,"RK_SONICWAVE",15;
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-500;
bonus5 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),1,BF_SHORT,1;

Set 2

Set effect

bonus bAspd,2;
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bMagicAtkEle,Ele_Holy,10;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
bonus2 bSkillAtk,"LG_OVERBRAND",15;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;

Set 3

Set effect

bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bAddSize,Size_All,5;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"NC_ARMSCANNON",15;
bonus2 bSkillAtk,"NC_AXETORNADO",15;
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;
bonus2 bSkillAtk,"NC_POWERSWING",15;
bonus2 bSkillAtk,"NC_VULCANARM",15;

Set 4

Set effect

bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000;
bonus2 bSkillAtk,"GN_CARTCANNON",15;
bonus2 bSkillAtk,"GN_CART_TORNADO",15;

Set 5

Set effect

bonus bAspd,2;
bonus bCritical,10;
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
bonus2 bSkillAtk,"GC_CROSSIMPACT",15;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;

Set 6

Set effect

bonus bAspd,2;
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"SC_FATALMENACE",15;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;
bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,1,BF_SHORT,1;

Set 7

Set effect

bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",15;
bonus2 bSkillAtk,"WL_CRIMSONROCK",15;
bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;
bonus2 bSkillAtk,"WL_SOULEXPANSION",15;

Set 8

Set effect

bonus bAspd,2;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"SO_DIAMONDDUST",15;
bonus2 bSkillAtk,"SO_EARTHGRAVE",15;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;

Set 9

Set effect

bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"AB_ADORAMUS",-1000;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"AB_ADORAMUS",15;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
bonus2 bSkillAtk,"AB_JUDEX",15;
bonus2 bSkillAtk,"PR_MAGNUS",15;

Set 10

Set effect

bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-7500;
bonus2 bSkillAtk,"SR_FALLENEMPIRE",15;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;
bonus2 bSkillAtk,"SR_TIGERCANNON",15;

Set 11

Set effect

bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RA_AIMEDBOLT",15;
bonus2 bSkillAtk,"RA_ARROWSTORM",15;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;

Set 12

Set effect

bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"WM_METALICSOUND",15;
bonus2 bSkillAtk,"WM_REVERBERATION",15;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;

Set 13

Set effect

bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"NJ_KOUENKA",15;
bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;
bonus2 bSkillAtk,"KO_HUUMARANKA",15;
bonus2 bSkillAtk,"NJ_HUUJIN",15;

Set 14

Set effect

bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000;
bonus2 bSkillAtk,"RL_FIREDANCE",15;
bonus2 bSkillAtk,"RL_FIRE_RAIN",15;
bonus2 bSkillAtk,"RL_R_TRIP",15;

Set 15

Set effect

bonus bShortAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SJ_FULLMOONKICK",15;
bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;
bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;
bonus2 bSkillAtk,"SJ_SOLARBURST",15;

Set 16

Set effect

bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"SP_SOULCURSE",-1500;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;
bonus2 bSkillAtk,"SP_SPA",15;
bonus2 bSkillAtk,"SP_SWHOO",15;

Set 17

Set effect

bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"SU_CN_METEOR",15;
bonus2 bSkillAtk,"SU_PICKYPECK",15;
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;
bonus2 bSkillAtk,"SU_SVG_SPIRIT",15;

Set 18

Set effect

bonus bShortAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bVariableCastrate,-10;
bonus bDelayrate,-15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"RG_BACKSTAP",15;
bonus2 bSkillAtk,"MG_COLDBOLT",15;
bonus2 bSkillAtk,"MG_FIREBALL",15;
bonus2 bSkillAtk,"MG_FIREBOLT",15;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;
bonus2 bSkillAtk,"RG_RAID",15;
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.