
RENEWAL / ITEMS
Illusion Staff of Bordeaux [2]
#26109Weapon
Staff_Of_Bordeaux_IL
TypeWeapon
Weapon classOne-Handed Staff
Equipment positionWeapon
GenderBoth
Weight50
Buy price20 z
Sell price10 z
ATK60
MATK180
Slots2
Required level99
Weapon level4
Description
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
Class: One-Handed Staff
Attack: 60
Magic Attack: 180
Property: Neutral
Weight: 50
Weapon Level: 4
Requires Level: 99
Usable By: High Wizard Jobs, Scholar Jobs
Int + 3
Dex + 2
MATK + 5%, if Dragonology is at maximum level.
Additional MATK + 1% per 3 upgrade levels of the item, if Dragonology is at maximum level.
Reduces the SP cost of skills by 15%, if Dragonology is at maximum level.
Reduces the SP cost of skills by an additional 5% per 3 upgrade levels of the item, if Dragonology is at maximum level.
Set Bonus
Illusion Muffler
Illusion Staff of Bordeaux
Increases the damage of Psychic Wave by 10%.
If Illusion Muffler and Illusion Staff of Bordeaux upgrade level is +7 or higher,
Increases the damage of Earth Grave by 40%.
If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher,
Increases the damage of Neutral and Earth property magical attacks on targets by 10%.
If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher,
Increases the damage of Water property magical attacks on targets by 10%.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Mage
- Yes
- Sage
- Yes
- Wizard
- Yes
- Classes
- Upper
- Yes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
bonus bInt,3;
bonus bDex,2;
if (getskilllv("SA_DRAGONOLOGY") == 5) {
.@val = getrefine()/3;
bonus bMatkRate,(5+.@val);
bonus bUseSPrate,(-15-(5*.@val));
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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