
RENEWAL / ITEMS
Katar of Shiver [2]
#28039Weapon
Shiver_Katar_K
Item stats
- ATK
- 185
- Slots
- 2
- Weight
- 120
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Katar
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 100+
- Jobs
- Assassin
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Katar of Shiver description & effects
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past..
It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels increases Critical Damage by 4%.
When Refine level is , increases physical damage against Demi-Human and Brute race monsters by 15%.
When Refine level is 9, decreases After Attack Delay by 10%).
When Refine level is 11, increases physical damage against Demi-Human and Brute race monsters by 20%..
When equipped together with Ancient Hero Boots and using physical attacks, with a fixed rate for 7sLUK +20, Crital Damage + 10%.
Type: Katar Attack: 185
Weight: 120
Weapon Lv : 4
Required Lv : 100
Required Job: Guillotine Cross Jobs
Item effect script
.@r = getrefine();
bonus bBaseAtk,(.@r/2)*10;
bonus bCritAtkRate,(.@r/3)*4;
if (.@r>=7) {
.@val = 15;
if (.@r>=11)
.@val += 20;
bonus2 bAddRace,RC_DemiHuman,.@val;
bonus2 bAddRace,RC_Player_Human,.@val;
bonus2 bAddRace,RC_Brute,.@val;
bonus2 bAddRace,RC_Player_Doram,.@val;
}
if (.@r>=9)
bonus bAspdRate,10;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
autobonus "{ bonus bLuk,20; bonus bCritAtkRate,10; }",30,7000;
Set 2
Set effect
autobonus "{ bonus bLuk,20; bonus bCritAtkRate,10; }",30,7000;







