
RENEWAL / ITEMS
Booster Katar [2]
#610000Weapon
Boost_Katar
TypeWeapon
Weapon classKatar
Equipment positionWeapon (Two-Handed)
GenderBoth
Weight0
Buy price0 z
Sell price0 z
ATK150
Slots2
Required level100
Weapon level4
Description
Special Katar prepared for your rapid growth.
Type: Weapon
Class: Katar
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Guillotine Cross
ATK + 2%
Increases critical damage by 3%.
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases critical damage by additional 1% per Qatar Training level learned.
If refine rate is +9 or higher, ATK + 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases physical damage to all attribute enemies by 1% per 15 base levels up to level 180.
When using Lethal Poison Inflict, increases physical damage inflicted to all attribute enemies by additional 10% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 10%
Reduces After Skill Delay by 15%.
Increases Rolling Cutter damage by 1% per 15 base levels up to level 180.
When using Lethal Poison, increases Rolling Cutter damage by additional 20% for 60 seconds.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon (Two-Handed)
- Jobs
- Assassin
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus bAtkRate,2;
bonus bCritAtkRate,3;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
bonus bCritAtkRate,getskilllv("AS_KATAR");
}
if (.@r>=9) {
bonus bAtkRate,10;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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