Game version
Ranger Booster Manteau artwork from Ragnarok Online
RENEWAL / ITEMS

Ranger Booster Manteau [1]

#480003Armor

Ran_Manteau

Item stats

DEF
30
Slots
1
Weight
0
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Garment
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Ranger Booster Manteau description & effects

A special manteau for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. Type: Equipment Class: Garment Defense: 30 Weight: 0 Requires Level: 100 Usable By: All Jobs Reduces Variable Cast Time by 5%. For every 3 refine levels, increases ATK + 2. If refined to +7, increases Ranged Physical Attack by 5%. If refined to +9, reduces After Cast Delay by 10%.
Item effect script
bonus bVariableCastrate,-5;
.@r = getrefine();
if (.@r>=3) {
   bonus bBaseAtk,.@r/3*2;
}
if (.@r>=7) {
   bonus bLongAtkRate,5;
}
if (.@r>=9) {
   bonus bDelayrate,-10;
}

Equipment sets

Set 1

Set effect

bonus bMaxHPrate,10;
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"GN_CARTCANNON",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"GN_CARTCANNON\",20; }",1000,60000,"GN_CARTBOOST";

Set 2

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;
bonus2 bSkillAtk,"KO_HAPPOKUNAI",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",20; }",1000,60000,"NJ_NEN";

Set 3

Set effect

bonus bVariableCastrate,-10;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"NC_ARMSCANNON",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"NC_ARMSCANNON\",20; }",1000,60000,"BS_WEAPONPERFECT";

Set 4

Set effect

bonus bAspd,2;
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",35; }",1000,60000,"CR_SPEARQUICKEN";

Set 5

Set effect

bonus bBaseAtk,20;
bonus bAspd,2;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",min(BaseLevel,180)/15*2;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SJ_FALLINGSTAR_ATK\",20; bonus2 bSkillAtk,\"SJ_FALLINGSTAR_ATK2\",20; }",1000,60000,"SJ_FLASHKICK";

Set 6

Set effect

bonus bBaseAtk,20;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SU_PICKYPECK",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SU_PICKYPECK\",35; }",1000,60000,"SU_ARCLOUSEDASH";

Set 7

Set effect

bonus bMaxSPrate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",35; }",1000,60000,"CH_SOULCOLLECT";

Set 8

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION";

Set 9

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION";

Set 10

Set effect

bonus bAspd,2;
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",min(BaseLevel,180)/15*2;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"AB_DUPLELIGHT\",20; }",1000,60000,"PR_MAGNIFICAT";

Set 11

Set effect

bonus bMaxHPrate,10;
bonus bDelayrate,-15;
.@i = min(BaseLevel,180)/15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",.@i;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@i;
autobonus3 "{ bonus2 bSkillAtk,\"RK_DRAGONBREATH\",20; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",20; }",1000,60000,"LK_CONCENTRATION";

Set 12

Set effect

bonus bAtkRate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",20; }",1000,60000,"ASC_EDP";

Set 13

Set effect

bonus bMaxHPrate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RA_AIMEDBOLT",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RA_AIMEDBOLT\",35; }",1000,60000,"SN_SIGHT";

Set 14

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RL_FIRE_RAIN\",35; }",1000,60000,"RL_RICHS_COIN";
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