
RENEWAL / ITEMS
Booster Guitar [2]
#570000Weapon
Boost_Guitar
TypeWeapon
Weapon classMusical Instrument
Equipment positionWeapon
GenderMale only
Weight0
Buy price0 z
Sell price0 z
ATK150
MATK160
Slots2
Required level100
Weapon level4
Description
Special instrument prepared for your rapid growth.
Type: Weapon
Class: Musical Instrument
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Minstrel
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Reverberation damage increases by an additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Male only
- Equipment position
- Weapon
- Jobs
- Bard Dancer
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Storage
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
bonus2 bMagicAtkEle,Ele_Neutral,3;
bonus bAtkRate,3;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bMatk,.@r*3;
.@i = min(BaseLevel,180)/15*3;
bonus bBaseAtk,.@i;
bonus bMatk,.@i;
if (.@r>=7) {
bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1;
}
if (.@r>=9) {
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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