Game version
Ranger Booster Suits artwork from Ragnarok Online
RENEWAL / ITEMS

Ranger Booster Suits [1]

#450004Armor

Ran_Suits

Item stats

DEF
100
Slots
1
Weight
0
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Ranger Booster Suits description & effects

A special armor for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. Type: Equipment Class: Armor Defense: 100 Weight: 0 Requires Level: 100 Usable By: All Jobs ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ASPD + 1%. For every 3 refine levels, increases Ranged Physical Attack by 1%. If refined to +7, increases ATK + 50. If refined to +9, reduces after cast delay by an additional 5%.
Item effect script
bonus bBaseAtk,100;
bonus bDelayrate,-5;
.@r = getrefine();
if (.@r>=2) {
   bonus bAspdRate,.@r/2;
}
if (.@r>=3) {
   bonus bLongAtkRate,.@r/3;
}
if (.@r>=7) {
   bonus bBaseAtk,50;
}
if (.@r>=9) {
   bonus bDelayrate,-5;
}

Equipment sets

Set 1

Set effect

bonus bMaxHPrate,10;
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"GN_CARTCANNON",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"GN_CARTCANNON\",20; }",1000,60000,"GN_CARTBOOST";

Set 2

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;
bonus2 bSkillAtk,"KO_HAPPOKUNAI",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"KO_HAPPOKUNAI\",20; }",1000,60000,"NJ_NEN";

Set 3

Set effect

bonus bVariableCastrate,-10;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"NC_ARMSCANNON",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"NC_ARMSCANNON\",20; }",1000,60000,"BS_WEAPONPERFECT";

Set 4

Set effect

bonus bAspd,2;
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",35; }",1000,60000,"CR_SPEARQUICKEN";

Set 5

Set effect

bonus bBaseAtk,20;
bonus bAspd,2;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",min(BaseLevel,180)/15*2;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SJ_FALLINGSTAR_ATK\",20; bonus2 bSkillAtk,\"SJ_FALLINGSTAR_ATK2\",20; }",1000,60000,"SJ_FLASHKICK";

Set 6

Set effect

bonus bBaseAtk,20;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SU_PICKYPECK",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SU_PICKYPECK\",35; }",1000,60000,"SU_ARCLOUSEDASH";

Set 7

Set effect

bonus bMaxSPrate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"SR_KNUCKLEARROW\",35; }",1000,60000,"CH_SOULCOLLECT";

Set 8

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION";

Set 9

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"WM_SEVERE_RAINSTORM\",20; }",1000,60000,"AC_CONCENTRATION";

Set 10

Set effect

bonus bAspd,2;
bonus bCritAtkRate,10;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",min(BaseLevel,180)/15*2;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"AB_DUPLELIGHT\",20; }",1000,60000,"PR_MAGNIFICAT";

Set 11

Set effect

bonus bMaxHPrate,10;
bonus bDelayrate,-15;
.@i = min(BaseLevel,180)/15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",.@i;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@i;
autobonus3 "{ bonus2 bSkillAtk,\"RK_DRAGONBREATH\",20; bonus2 bSkillAtk,\"RK_DRAGONBREATH_WATER\",20; }",1000,60000,"LK_CONCENTRATION";

Set 12

Set effect

bonus bAtkRate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",20; }",1000,60000,"ASC_EDP";

Set 13

Set effect

bonus bMaxHPrate,10;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RA_AIMEDBOLT",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RA_AIMEDBOLT\",35; }",1000,60000,"SN_SIGHT";

Set 14

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RL_FIRE_RAIN\",35; }",1000,60000,"RL_RICHS_COIN";
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.