Game version
Booster Gatling artwork from Ragnarok Online
RENEWAL / ITEMS

Booster Gatling [2]

#830000Weapon

Boost_Gatling

Item stats

ATK
170
Slots
2
Weight
0
Weapon level
4
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Gatling Gun
Equipment position
Weapon (Two-Handed)
Gender
Both
Required level
100+
Jobs
Gunslinger, Rebellion
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Booster Gatling description & effects

Special Gatling Gun prepared for your rapid growth. Type: Weapon Class: Gatling Gun Attack: 170 Weight: 0 Weapon Level: 4 Requires Level: 100 Usable By: Rebel ATK + 5% Increases ATK + 3 per refine rate. Increases ATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases ranged physical damage by 1% per level of Single Action. If refine rate is +9 or higher, increases ranged physical damage by an additional 10%. When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring), ATK + 20 Increases physical damage against enemies of all sizes by 10%. Round Trip damage increases by 1% per 15 base levels up to level 180. When using Rich Coin, increase Round Trip damage by additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Reduces Fire Rain skill cooldown by 1 second. Increases Fire Rain damage by 2% per 15 base levels up to level 180. When using Rich Coin, increases Fire Rain damage by an additional 35% for 60 seconds.
Item effect script
bonus bAtkRate,5;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
   bonus bLongAtkRate,getskilllv("GS_SINGLEACTION");
}
if (.@r>=9) {
   bonus bLongAtkRate,10;
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus bBaseAtk,20;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"RL_R_TRIP",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"RL_R_TRIP\",20; }",1000,60000,"RL_RICHS_COIN";

Set 2

Set effect

bonus bBaseAtk,20;
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2;
autobonus3 "{ bonus2 bSkillAtk,\"RL_FIRE_RAIN\",35; }",1000,60000,"RL_RICHS_COIN";
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