
RENEWAL / ITEMS
Trial Rebel's Gatling Gun [1]
#28216Weapon
Probation_Gatling_Gun
Item stats
- ATK
- 180
- Slots
- 1
- Weight
- 0
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Gatling Gun
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 100+
- Jobs
- Gunslinger, Rebellion
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Trial Rebel's Gatling Gun description & effects
A gatling gun for a rebellion who is now a little used to handling guns.
Account Bound
Class: Gatling Gun
Attack: 180
Property: Neutral
Weight: 0
Weapon Level: 3
Required Level: 100
Required Jobs: Rebel
ATK + 6 for every 10 base levels up to a maximum base level of 160.
Hit - 20
Crit + 10
Aspd + 1
Increases the damage of Fire Rain by 20%.
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 1% per level of Gatling Fever known.
Item effect script
bonus bHit,-20;
bonus bCritical,10;
bonus bAspd,1;
bonus2 bSkillAtk,"RL_FIRE_RAIN",20;
bonus bBaseAtk,((min(BaseLevel,160)/10)*6);
if (getrefine()>6) {
bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER");
}
TRY IT ON
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Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspd,2;
bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10);
bonus bAspdRate,2*(min(100,readparam(bAgi))/10);
bonus bHit,3*(min(100,readparam(bDex))/10);
bonus bCritical,3*(min(100,readparam(bLuk))/10);









