
RENEWAL / ITEMS
Booster Axe [2]
#520000Weapon
Boost_Axe
Item stats
- ATK
- 200
- Slots
- 2
- Weight
- 0
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Axe
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 100+
- Jobs
- Blacksmith
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction
Booster Axe description & effects
Special one-handed axe prepared for your rapid growth.
Indestructible.
Type: Weapon
Class: One-Handed Axe
Attack: 200
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Mechanic
ATK + 5%
ATK + 3 per refine rate.
ATK + 3 for every 15 base levels up to level 180.
If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
Reduces After Cast Delay by 10%.
Reduces Axe Tornado cooldown by 1 second.
Axe tornado damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
Variable casting time is reduced by 10%.
Reduces after cast delay by 15%.
Arm Cannon damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Item effect script
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
.@r = getrefine();
bonus bBaseAtk,.@r*3;
bonus bBaseAtk,min(BaseLevel,180)/15*3;
if (.@r>=7)
bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;
if (.@r>=9)
bonus2 bAddSize,Size_All,15;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bDelayrate,-10;
bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;
bonus2 bSkillAtk,"NC_AXETORNADO",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"NC_AXETORNADO\",20; }",1000,60000,"BS_WEAPONPERFECT";
Set 2
Set effect
bonus bVariableCastrate,-10;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"NC_ARMSCANNON",min(BaseLevel,180)/15;
autobonus3 "{ bonus2 bSkillAtk,\"NC_ARMSCANNON\",20; }",1000,60000,"BS_WEAPONPERFECT";











