
RENEWAL / ITEMS
Ripper Cross [2]
#28042Weapon
Reaper_Cross
Item stats
- ATK
- 250
- Slots
- 2
- Weight
- 150
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Katar
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 170+
- Jobs
- Assassin
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Ripper Cross description & effects
A unique-shaped katar.
ATK +5%
Long-ranged Physical damage +1% for every upgrade level
+9 Effect: Rolling Cutter damage +30%
+11 Effect: Cross Ripper Slasher damage +20%
Class: Katar ATK: 250
Weight: 150
Weapon Level: 4
Required Level: 170
Job: Guillotine Cross Classes
Item effect script
.@r = getrefine();
bonus bAtkRate,5;
bonus bLongAtkRate,.@r;
if (.@r>=9)
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30;
if (.@r>=11)
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",7*.@r;
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",5*.@r;
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,20;
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10*.@r_weapon;








