
RENEWAL / ITEMS
Juliette D. Rachel [2]
#28010Weapon
Katar_170
Item stats
- ATK
- 300
- Slots
- 2
- Weight
- 250
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Katar
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 170+
- Jobs
- Assassin
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Juliette D. Rachel description & effects
This katar is known to be used by Assassin Cheongeun. She named it after her lover whom she cannot see ever again.
Type: Weapon
Class: Katar
Attack: 300
Property: Neutral
Weight: 250
Weapon Level: 4
Required Level: 170
Required Jobs: Guillotine Cross
ATK + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
This item is indestructible in battle.
Item effect script
.@r = getrefine();
bonus2 bAddClass,Class_All,(.@r/2);
bonus bAspdRate,.@r;
bonus bUnbreakableWeapon;
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddClass,Class_All,5*.@r;
if (.@r >= 9)
bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","AB_ORATIO",10,100;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddClass,Class_All,.@r;
if (.@r >= 10)
autobonus "{ bonus bAgi,20; }",10,10000,BF_WEAPON;
if (.@r >= 12) {
bonus bDelayrate,-5;
bonus bLongAtkRate,8;
}
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"GC_DARKCROW",-8000;
bonus bShortAtkRate,3*(.@r/2);
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"GC_DARKCROW",-8000;
bonus bShortAtkRate,3*(.@r/2);
Where to get Juliette D. Rachel
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.









