Game version
Juliette D. Rachel artwork from Ragnarok Online
RENEWAL / ITEMS

Juliette D. Rachel [2]

#28010Weapon

Katar_170

Item stats

ATK
300
Slots
2
Weight
250
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
Katar
Equipment position
Weapon (Two-Handed)
Gender
Both
Required level
170+
Jobs
Assassin
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Juliette D. Rachel description & effects

This katar is known to be used by Assassin Cheongeun. She named it after her lover whom she cannot see ever again. Type: Weapon Class: Katar Attack: 300 Property: Neutral Weight: 250 Weapon Level: 4 Required Level: 170 Required Jobs: Guillotine Cross ATK + 1% per 2 upgrade levels of the item. Aspd + 1% per upgrade level of the item. This item is indestructible in battle.
Item effect script
.@r = getrefine();
bonus2 bAddClass,Class_All,(.@r/2);
bonus bAspdRate,.@r;
bonus bUnbreakableWeapon;
TRY IT ON

See it on your character

8 directions · original animations

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The preview shows appearance; equipment requirements are listed in the item details.

Build an outfit with this item

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddClass,Class_All,5*.@r;
if (.@r >= 9)
   bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","AB_ORATIO",10,100;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddClass,Class_All,.@r;
if (.@r >= 10)
   autobonus "{ bonus bAgi,20; }",10,10000,BF_WEAPON;
if (.@r >= 12) {
   bonus bDelayrate,-5;
   bonus bLongAtkRate,8;
}

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"GC_DARKCROW",-8000;
bonus bShortAtkRate,3*(.@r/2);

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"GC_DARKCROW",-8000;
bonus bShortAtkRate,3*(.@r/2);

Where to get Juliette D. Rachel

Using your server rates
MonsterBase chanceYour chanceNotes
Stefan.J.E.WolfStefan.J.E.WolfBoss · 34730.01%0.01%

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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