
RENEWAL / ITEMS
Anemos Shield [1]
#28921Armor
Anemos_Shield
TypeArmor
Equipment positionShield
GenderBoth
Weight350
Buy price20 z
Sell price10 z
DEF150
Slots1
Required level90
Armor level1
Description
A shield that contains the power of the wind.
Class: Shield
Defense: 150
Weight: 350
Required Level: 90
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Shield
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
bonus bMdef,15;
bonus2 bAddEle,Ele_Wind,5;
bonus2 bMagicAddEle,Ele_Wind,5;
bonus2 bSubEle,Ele_Wind,10;
bonus bUnbreakableShield;
.@r = getrefine();
if (.@r>=6) {
bonus2 bAddEle,Ele_Wind,10;
bonus2 bMagicAddEle,Ele_Wind,10;
bonus2 bSubEle,Ele_Wind,15;
}
if (.@r>=8) {
if (readparam(bStr)>=90)
bonus bBaseAtk,50;
if (readparam(bAgi)>=90)
bonus bAspdRate,5;
if (readparam(bVit)>=90)
bonus bAddItemHealRate,10;
if (readparam(bInt)>=90)
bonus bMatk,30;
if (readparam(bDex)>=90)
bonus bVariableCastrate,-5;
if (readparam(bLuk)>=90)
bonus bCritAtkRate,5;
}
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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