Game version
Harve artwork from Ragnarok Online
RENEWAL / ITEMS

Harve [2]

#32024Weapon

Harve

Item stats

ATK
210
Slots
2
Weight
150
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Spear
Equipment position
Weapon
Gender
Both
Required level
170+
Jobs
Crusader
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Harve description & effects

A golden battle spear. Rapid Smiting damage +40% Long-ranged Physical damage +1% for every upgrade level +9 Effect: Shield Press damage +30% +11 Effect: Rapid Smiting and Shield Press damage +20% (Additional) Class: One-handed Spear ATK: 210 Weight: 150 Weapon Level: 4 Required Level: 170 Job: Royal Guard Classes
Item effect script
.@r = getrefine();
bonus2 bSkillAtk,"PA_SHIELDCHAIN",40;
bonus bLongAtkRate,.@r;
if (.@r>=9)
   bonus2 bSkillAtk,"LG_SHIELDPRESS",30;
if (.@r>=11) {
   bonus2 bSkillAtk,"PA_SHIELDCHAIN",20;
   bonus2 bSkillAtk,"LG_SHIELDPRESS",20;
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"PA_SHIELDCHAIN",10*.@r;
bonus2 bSkillAtk,"LG_SHIELDPRESS",5*.@r;

Set 2

Set effect

.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"LG_SHIELDPRESS",-1000;
bonus2 bSkillAtk,"LG_SHIELDPRESS",10*.@r_weapon;

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bAddRace,RC_All,15;
bonus2 bSkillAtk,"LG_EARTHDRIVE",3*.@r;
bonus2 bSkillAtk,"LG_SHIELDPRESS",3*.@r;
if (.@sum>=18) {
   bonus2 bVariableCastrate,"LG_EARTHDRIVE",-100;
   if (.@sum>=22) {
      bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2000;
   }
}

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_SHOES);
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bAddRace,RC_All,15;
bonus2 bSkillAtk,"LG_EARTHDRIVE",3*.@r;
bonus2 bSkillAtk,"LG_SHIELDPRESS",3*.@r;
if (.@sum>=18) {
   bonus2 bVariableCastrate,"LG_EARTHDRIVE",-100;
   if (.@sum>=22) {
      bonus2 bSkillCooldown,"LG_EARTHDRIVE",-2000;
   }
}
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