
RENEWAL / ITEMS
Helm of Faith II (Guillotine Cross) [1]
#400217Armor
Viva_Adul_Hat_GC2
TypeArmor
Equipment positionHeadgear (Top)
GenderBoth
Weight10
Buy price0 z
Sell price0 z
DEF10
Slots1
Required level180
Armor level2
Description
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
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If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Rolling Cutter damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, CRI + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
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Set Bonus:
Helm of Faith II (Glt.Cross) [1]
Adulter Fides Chakram [2]
increases melee physical damage by 10%,
increases Rolling Cutter damage by 5% per 3 refine rate of weapon.
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Set Bonus:
Helm of Faith II (Glt.Cross) [1]
Vivatus Fides Chakram [2]
increases melee physical damage by 10%,
increases Rolling Cutter damage by 5% and Impact Crater damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Impact Crater damage by additional 15%.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Lv: 2
Required Lv: 180
Jobs: Guillotine Cross
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- Assassin
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (BaseLevel>=230) {
bonus bPAtk,2;
bonus bPow,3;
}
if (.@r>=7) {
bonus bCritical,15;
if (.@r>=9) {
bonus bFixedCast,-200;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bAtkRate,5;
}
}
}
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15*(.@r/3);
bonus bShortAtkRate,7*(.@r/4);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
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