
RENEWAL / ITEMS
Queen Scaraba Helmet [1]
#400511Armor
Q_Scaraba_Crown_TW
Item stats
- DEF
- 20
- Slots
- 1
- Weight
- 1
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 130+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Queen Scaraba Helmet description & effects
ATK + 150, POW, CON, CRT + 3
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For every 2 refine levels, ATK + 20, CRI + 4.
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For every 3 refine levels, increase Critical Damage by 10%.
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When refined to +7 or higher, ATK + 10%.
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When refined to +9 or higher, reduce After-cast Delay by 10%.
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When refined to +11 or higher, increase Melee and Ranged Physical Damage by 15%.
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When refined to +12 or higher, increase Physical Damage against all race enemies by 15%.
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When refined to +13 or higher, reduce Fixed Casting Time by 0.5 sec.
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Set Bonus:
Queen Scaraba Crown [1]
Gold Queen Scaraba Card
P.ATK + 20, for every 1 refine level of the helmet, increase Critical Damage by 10%.
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Set Bonus:
Queen Scaraba Crown [1]
Queen Scaraba Card
Increase Physical Damage against Boss monsters by 10%,
For every 2 refine levels of the armor, increase Physical Damage against Boss monsters by additional 3%
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Set Bonus:
Queen Scaraba Crown [1]
Sealed Q Scaraba Card
Increase Physical Damage against Boss monsters by 5%,
For every 3 refine levels of the armor, Increase Physical Damage against Boss monsters by 2%.
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Type : Helmet
Def : 20
Position : Upper
Weight : 1
Armor Level : 1
Required Level : 130
Class : All Jobs
Item effect script
.@r = getrefine();
bonus bPow,3;
bonus bCon,3;
bonus bCrt,3;
bonus bBaseAtk,20*(.@r/2);
bonus bCritical,4*(.@r/2);
bonus bCritAtkRate,10*(.@r/3);
if (.@r>=7) {
bonus bAtkRate,10;
if (.@r>=9) {
bonus bDelayrate,-10;
if (.@r>=11) {
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
if (.@r>=12) {
bonus2 bAddRace,RC_All,15;
if (.@r>=13) {
bonus bFixedCast,-500;
}
}
}
}
}
/*Todo : After Using Transformation Scroll (Horn Scaraba) (22750)*/
/*Physical and Magical Damage to All Race 5% for 5 Minute*/
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bPAtk,20;
bonus bCritAtkRate,10*getequiprefinerycnt(EQI_HEAD_TOP);
Set 2
Set effect
bonus2 bAddClass,Class_Boss,10+(3*(getequiprefinerycnt(EQI_HEAD_TOP)/2));
Set 3
Set effect
bonus2 bAddClass,Class_Boss,5+(2*(getequiprefinerycnt(EQI_HEAD_TOP)/3));

