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RENEWAL / ITEMS
[Not for Sale] Scorpio Celestial Coronet K [1]
#15960Armor
Comp_Scorpio_Diadem_K
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Equipment & requirements
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 130+
No description is available. Available properties and effects are shown below.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
.@r = getrefine();
bonus bMatk,20*(.@r/2);
if (.@r>=7) {
bonus bVariableCastrate,-15;
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,15;
}
if (.@r>=11) {
bonus bFixedCast,-200;
bonus2 bMagicAddSize,Size_Small,15;
bonus2 bMagicAddSize,Size_Medium,15;
}
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Holy,5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",4*(.@r_weapon/2);
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Holy,5;
bonus2 bSkillAtk,"AB_JUDEX",3*(.@r_weapon/2);
Set 3
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,30;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3*(.@r_weapon/2);


